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v0.31 Talk:Megabeast
- The number of megabeasts might be affected by the world gen params
[MOUNTAIN_CAVE_MIN:25] and [NON_MOUNTAIN_CAVE_MIN:50]. I guess each cave must have a (semi-)megabeast. --TomiTapio 01:00, 4 July 2010 (UTC)
- In my experience, megabeasts (and kobolds) seem to only hang out in mountain caves, while all others (mountain or non) are populated by semimegabeasts. --Quietust 01:03, 4 July 2010 (UTC)
- Reading Legends mode... one quadruped marsh titan was killed by a sylvan elf! (Genesis mod) --TomiTapio 01:43, 5 July 2010 (UTC)
- I can confirm that I have several titans were killed during worldgen, and none of them by other megabeasts. So the 'megabeasts are invincible during worldgen' info is incorrect. --Aequor 17:45, 29 July 2010 (UTC)
I had a bronze colossus visit me soon after saving. I reloaded that save and at about the same time a dragon showed up instead. What is the mechanism for megabeasts in fortress mode? --Peglegpenguin 06:19, 14 August 2010 (UTC)
Pop Limit of Megabeasts
If I keep this hydra alive at the bottom of my pit, will it prevent future megabeasts/forgotten beasts from appearing? Aussiemon 00:27, 29 August 2010 (UTC)
titans
Titans don't seem to fall into the class of megabeasts as of 2010. After worldgen, they don't appear in the world until certain fortress-mode conditions are met, not all of them are hostile, and they may be slain in the course of history. Also, the Age of Heros can begin after slaying all dragons, hydra and colossi, without ever encountering a titan. DokEnkephalin 20:32, 9 September 2010 (UTC)