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v0.31 Talk:Screw pump
Note: Pumps will transfer power vertically as they did in 40d. It is confirmed they function in all respects as they did in the previous version. For information on vertical power transfer see Pump Stack in the article.
- Moved this to here from the article. Oddtwang of Dork 22:00, 28 April 2010 (UTC)
About the service area in the picture. You can use a door at the impassible part of the screw pump instead of using two doors. The dwarves can dig and move diagonally. --Altaree 15:38, 13 April 2010 (UTC)
it can be ... operated by ... using gear assemblies connected to water wheels and/or windmills.
A gear assembly is not necessary. It is possible to build a water wheel, connected to a horizontal axle, connected to a screw pump. The screw pump will function as intended.
Pump Speed
How much water do screw pumps move? Is it 1/7 of water per game frame? If you wanted to build a 1x1 waterfall that operated constantly without sourcing any new water, how many pump stacks would you need?
- A lot. I don't know. Less than one, so to speak ;) In any case, channel the water through a diagonal after the pump --92.202.29.45 17:16, 22 April 2010 (UTC)
- I believe they move 7/7 per step. Make sure your drainage is good :) 66.30.8.88 21:27, 26 April 2010 (UTC)
Magma-Safe Pump
How is it possible to make a magma-safe pump (or rather, one which does not degrade into its component parts), since pipe sections and corkscrews can (apparently) only be made of wood? Rodya mirov
- Nevermind, pipe sections and corkscrews can be made of metal, just not rock. Leaving this here in case anyone else has a similar concern. Rodya mirov
The entry implies that you can pump magma with a pump containing some wooden parts. This is very misleading because while you can fill an area on the other side of it with some magma, the pump pretty much instantly catches on fire, and within a couple minutes will fall apart.--Krenn 06:40, 9 May 2010 (UTC)
Desalinating water
Can someone add an idiot-proof explanation for how pumps desalinate water? I can't get it to work.
Here's my setup:
(saltwater lake)
%
╔═0%0
║+++║
║+++║
║▲++║
╚═══╝
▲
Pump pumping north to south from the lake, ramps put in for access while constructing, floor built under first tile of the pump. When I order the pump to be started, the reservoir gets filled. I stopped the pumping before the reservoir overfilled, then designated the level above as a zone. Water source does not highlight, and designating it doesn't work.
Initially I did the above but had not built a floor tile under the exit end of the pump, which did not work. I removed the pump, put in the floor, waited for all the water to evaporate and tried again - no dice. Does that mean mud will contaminate the water and make it salty?
- See Salt_water - you have to pump the salt water into a completely constructed cistern. The water inside the cistern will be desalinated.
========desalination not as simple as portrayed 9/22/2010
I built a basalt cistern. Basalt floor, basalt walls, basalt door into basalt floored pumping room. cistern fills, holds water, not drinkable.
cistern is constructed from rock hauled up the mountain.
does the cistern need to be made of blocks or bars?
I must be an idiot though because after 3 days trying with the wiki and youtube open I still can't get a single level of pump stack to work either.
Pumping FPS
I have built about 110 pumps in a stack to get magma to the surface. After I have turned them on, the FPS dropped to <1 (with typical FPS about ~60) until all stack containments filled up to the 7/7. WFrag 06:24, 25 June 2010 (UTC)
They only stack one way if you dig correctly
Worth noting that due to the way the power is transmitted from one pump to the next, if you have any problems of this nature it's because the inlet hole and power transmition holes are not dug correctly -- one level is '1010' and the next level is '0101', repeated as many times as is necessary. If you dig the holes correctly, then the pumps will only allow you to build them one way -- the way that will work. This confused me for a good while! FleshForge 01:10, 29 August 2010 (UTC)
FYI These are extraordinarily dangerous - if you didn't channel your aquifer access, dorfs slip and drown when using pumps.