- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
v0.31:Clay
| ||||||||||||||||||||||||||||||||||||
Properties | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Contains | ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
This article is about an older version of DF. |
Clay is one of the many types of Template:L that can be found in Dwarf Fortress. Template:Ls are never present in clay layers.
Clay can be gathered for use in Template:L.
The gathering and use of clay is done from a Template:L and behaves similar to most material production, but includes elements similar to Template:L production. In order to gather clay a gathering zone must first be designated, much like with Template:L, however unlike sand gathering clay creates a Clay object similar to raw stone and does not require a bag. These clay objects are stored in a Stone stockpile with Economic stone enabled (though there is no way to exclude Clay.) As with sand, clay can be gathered indefinitely from a single tile.
Clay can be made into pots, Template:L, Template:Ls, Template:Ls and Template:Ls. Small pots, called jugs, function similar to bags and waterskins, while large pots are treated like barrels. Before a pot (large or small) can hold liquids it must be Glazed. Creating any object from clay requires a unit of fuel.
Glazing is performed at a Template:L and requires either a unit of Template:L or a unit of Template:L (tin ore), and a unit of fuel.
[INORGANIC:CLAY]
[USE_MATERIAL_TEMPLATE:SOIL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:clay][DISPLAY_COLOR:4:6:0][TILE:178]
[SOIL]
[SOLID_DENSITY:1600]
[MATERIAL_REACTION_PRODUCT:FIRED_MAT:INORGANIC:CERAMIC_EARTHENWARE] |