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v0.31:List of mods

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This article is about an older version of DF.

Modifications

Major modifications generally add or change a significant portion of the game, such as adding in new civilizations or altering the placement and properties of the game's metals and minerals. Major modifications normally require a new world to be generated using the modified files before they can be played.

Due to the wide range of modified files, major modifications have high likelihoods of conflicting with each other. Make sure to check for compatibility issues before attempting to install multiple mods.

Civilization Forge Mod

Current version: 2.31 for DF Version 0.31.18+

Description:

Author: Mephansteras
Type: Major
Summary: Adds numerous races, animals, and items to Dwarf Fortress as well as rebalancing many aspects of the game.
Forum Thread
Civilization Forge Wiki Page

Dig Deeper

Current version: ALPHA for DF Version 0.31.03

Description:

Author: The13thRonin
Type: Total Conversion
Summary: Adds a whole lot of different changes.
Forum Thread

Dwarf Chocolate

Current version: 0.26b for DF Version 0.31.06

Description:

Author: SethCreiyd
Type: Major
Summary: Contains many additions to Dwarf Fortress with the intention of diversifying the game while retaining its flavor.
Forum Thread

Genesis Mod, Ironhand tileset version|Phoebus tileset|ASCII version

Current version: 3.19a4 (February, 2011) for DF Version 0.31.19

Description:

Author: Deon
Type: Total Conversion
Summary: Adventure mode crafting and spells, 9 dwarven castes, 14 major races/subraces (dungeon keeper demons replaced goblins), 70+ new unique creatures, 50+ new items, 154 new plants, 76 new trees, ironworks, material overhaul deadly archery, lots of workshops.
Forum Thread

Kobold Camp

Current version: 1.13 for DF Version 0.31.18

Description:

Author: Lagotrope
Type: Major
Summary: Makes Kobolds into a playable race, with new workshops, items, and weapons.
Forum Thread