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v0.31:Workshop design
This article is about an older version of DF. |
Workshop design is effectively unchanged from the old versions; until this is updated, please check the previous version of this article.
Most Template:Ls in Dwarf fortress are represented by 9 squares in a 3 by 3 square pattern. Some are 5 by 5. Getting a proper work flow is very important to the success and Template:L of your fortress.
Laying out your workshops in the most efficient way possible is quite a science. There are several points that should be considered.
Template:L
Keeping workshops of a specific industry together is a great way to see if you need more workers creating Template:L or making Template:L Template:L. If you have all of the Template:L related workshops in a single Template:L, you can tell with a glance that your Template:Ls are slacking off.
Template:Ls
Just as you want your Template:Ls close to your Template:Ls, and you want your Template:L next to your Template:L, you will want logical stockpiles close to your workshops. It makes sense to put your raw food stockpile right next to the Template:L, so that your cook doesn't spend all of his time walking from one end of the fortress to the other. If the correct stockpile is close at hand, those roasts will be coming out of that kitchen in no time.
Template:Ls
Using stocks
When a dwarf claims a workshop for his very own, you have a 50/50 chance of the artifact he's about to make being really awesome. He could make an artifact Template:L out of three lumps of Template:L, and it will be worth a whopping 4800 Template:L. However, if you forbid every Template:L in your fortress except for the natural Template:L, he'll make you something very near a six figure artifact.
To control what he chooses, two things must be set up beforehand. First, you need to have the workshop that he claimed be in a room that is only reachable through a Template:L. As soon as he claims it, lock the door so that he'll just sit there yelling out the things he needs. Second, you need a Template:L that's been doing his job. If your Template:L are not updated, then you won't be able to forbid stones by type from the stocks menu. Being able to do this is highly recommended.
When the artifact maker yells that he needs Template:L Template:Ls, leather, and stone, this is your opportunity to forbid everything in your fortress except for the most expensive stones, leather and metal bars you have.
Artifact Construction Complex
Alternative solution is to build Artifact Construction Complex, containing every mood-able workshop and small stockpiles of most precious types of ore, metal bars, gems, etc. When not in use, ACC should be either locked, or everything in it forbidden (including workshops). Once the dwarf is struck by the mood, ACC is opened, and all claimable workshops not belonging to ACC is forbidden.
This way the normal operation of the workshops is disrupted only for the time needed for moody dwarf to claim workshop, instead of all artifact construction time in first method. Further more, only one type of workshop is nonoperational, instead of all workshops that use forbidden materials.
Template:Ls
When the very worst happens and your triple Template:L dwarf fails his strange Template:L and goes on Template:L, it's good to be prepared.
The easiest form of protection is a simple door on the room the workshop is in. Lock for the few months it takes for him to die of Template:L. You can spend the time waiting for him to die by getting his Template:L made and situated.
Putting Template:L around the common Template:Ls is always a good idea, for both tantrummers and for possible Template:L.