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v0.31:Size

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Revision as of 00:35, 14 April 2011 by Dree12 (talk | contribs) (remove reference to "new" genetic system)
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This article is about an older version of DF.

How "big" the Template:L is, measured in grams. Bodysize determines what kind of equipment a creature can wear, how much Template:L they can absorb, how much damage they can inflict in melee and how much is yielded from Template:Ling. Size is inherited through the genetics system.

The average size set for a dwarf is 3000, 15000, 60000, being the sizes as a baby, child and adult respectively. Modified with height (short to tall) and broadness (thin to fat).

Also, Size for items is in centimeters cubed and (with Template:L) determines the weight of items (e.g. iron mace weighs ~ 6.2kg, copper halberd ~ 10.7kg etc.) and, therefore determines inflicted damage.

Changing this too much can lead to Template:L.