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v0.31:Dwarf fortress mode
This article is about an older version of DF. |
Fortress mode: where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a Template:L, then assign your seven initial Template:L some starting Template:L, equipment, provisions, and Template:L to bring along. After preparations are complete and your hardy explorers Template:L, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotami.
Playing
Your view of the in game world is that of a multi-layered environment which you can move in the four main cardinal directions as well as up and down in elevation. The generated worlds are made of tiles or pixels each representing anything in the world. Dwarves are represented by little faces, rocks by black tiles and open space by blue tiles. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. If you need help starting out, see Template:L.
Goals
As an alpha version and sandbox game, there are few goals imposed upon the player by the programming.
The main goal, if any, is to take your seven initial dwarves and expand them into a thriving community with skilled workers, battle veterans and nobles. Make your dwarves rich with fine crafts, valuable coins, precious gems and protect them from foes with deadly traps. Make sure they have plenty of food and alcohol, by way of farms above and below ground and keep them clothed in leather and cloth. Of course, every dwarf loves precious metals, but the only way to find them is dig down, down, far down. Make sure you don't dig too greedily, or too deep, for many creatures dwell in the caverns below and not all are friendly to dwarves....
Some more specific challenges are available here, compiled by fun-loving players from all around: Template:L