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v0.34 Talk:Siege
humans camped at map edge for me too so i'll remove the verify tag
Kartofius al andalus 18:18, 4 June 2012 (UTC)
Environments effects on sieges
Can anybody verify whether or not the length of a siege is effected by things like temperature or natural resources surrounding your fort? --Dissimulation 22:33, 17 June 2012 (UTC)
update on what i've found. I'm in a freezing biome, very close to the north pole. I've reached 160 dwarves but i've only received snatchers from the gobbos. I'm not sure if this is because of the temperature or some other factor. I'm assuming it's not because of the civilizations nearby because i have recieved the snatchers. If i see any new developments i will report. any extra information is appreciated --Dissimulation 04:06, 23 June 2012 (UTC)
- I've embarked in glaciers and had full sieges. It definitely doesn't outright prevent them, although the distance from other civilizations might help reduce them. -- Qazmlpok 12:42, 23 June 2012 (UTC)
Another reason they may not be coming is my fort has very little created wealth/exported wealth due to lack of resources. About 190k created and 6k exported --Dissimulation 12:48, 24 June 2012 (UTC) Alright, the winter right after my exported was increased to 10k I recieved a Giant and then right after the giant a goblin siege. I'm going to test the theory that exported wealth effects sieges in another type of biome. --Dissimulation 17:44, 24 June 2012 (UTC)
- If it has to do with exported wealth, then it's no where near 10k. I think it might have to do with the amount of time you've had the fortress. I normally start getting Goblin sieges around the 2nd or 3rd year of the fortress being alive. I can't remember what season, but I remember that once I had a siege end, a caravan (I think it was elven) arrive, then another siege begin all within 5 minutes of each other. Needless to say, that caravan was slaughtered. Anyway, I'm off topic. I only had 1-2k exported wealth that entire time. Maybe it's created wealth? My created wealth had 6 digits on it, but I can't remember exactly what it was. I wasn't really taking notes at the time. lol. --Zackman0010 00:17, 2 July 2012 (UTC)
I'll still run my test fort, it's going slow due to my job. --96.237.176.159 01:13, 2 July 2012 (UTC)
I've just thought of something. the fort that had a low exported wealth also had a very vigilant guard dog that never let any snatchers into the fort as well. the only thing the goblins could have known I had would be the front gate, a chain, and a dog. did your fort have tight defenses versus thieves? --Dissimulation 13:24, 4 July 2012 (UTC)
Goblin Leader
I saw this posted somewhere on the forums once, but I cannot remember where. In my world, after I killed the Goblin leader, no more mounts appeared the next siege. I added the 'Verify' to make sure it wasn't just a one time thing. I lost the fortress before a second mountless siege could arrive, so I can't test any further for now. If I manage to kill the leader again and I don't see any more mounts, I'll remove the 'Verify' myself if it isn't already removed. --Zackman0010 02:15, 30 June 2012 (UTC)