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v0.34:King of beasts
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There are quite a bit of contenders for the title.
Water
Sea lamprey: Sea lampreys are ridiculously aggressive, and will attack you if you find yourself in the same river. Since they are natural swimmers and you are not, they have a clear advantage.
Giant sponge: These horrifying monsters have never been killed in fair combat. Hopefully, they are not very aggressive, but Armok help you if you are next to them in water.
Air
Giant kea: These brutal, green giant parrots have the distinction of looking harmless, but not only will they seek your fort for stealing stuff (such as your sole anvil, when you have not built your forge yet), but also tend to brutally murder any dwarf they meet with in the dark corridors of your fort.
Land
Unicorn: Their main definition of being good is stabbing your dwarves to death. Also, bigger than a horse and has hooves.
Giant desert scorpion: These beasts are implacable killing machines, armed with a lethal neurotoxin. They can also shoot crossbows, only adding to their terror.
Giant cave spider: This large arachnid will eat most stuff in the caverns, including most dwarves you throw at them.
Giant badger: These striped monstrosities are hopefully rare, but in the days of 0.31.25 they were far more common. When they happen upon your fort however, one is often more than enough.
Cave dragon: Cave dragons are as skilled in battle as your regular soldiers, if not more, and are far larger than them. The fun news? They come in dozens with goblin sieges!
Giant dingo: A hell-spawned monster, the giant dingo not only is bigger, faster, and more aggressive than a bear, but it spawns in groups and happens in every savage biome. Few adventurers will survive.