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40d Talk:Justice
A cage for every man, woman and child!
One chain / restraint is needed for every 10 dwarves (but not parts thereof).
- I've not noticed such a rule in this version of DF. My Captain of the Guard(former sheriff) hasn't had a single unhappy thought about not having not enough restraints. Might it be, that in this version the thought is triggered, when all restraints are used up and the law enforcement doesn't have any place, where to put a criminal. Noctis 01:43, 24 November 2007 (EST)
Unnecessary?
Personally I never allocate the Sheriff or build a jail. The only crimes in my fortress are violations of work orders, and I'm not going to let my hardworking crafters sit in jail because some noble had a hissyfit because we didn't build platinum chairs on a map with no platinum. Now every time a work order expires, the noble gets an unhappy thought (so what, they live in a solid gold house), and the workers get happy thoughts for getting away with the "crime". Ripheus 18:43, 6 March 2008 (EST)
- I guess you should pray you never get a Hammerer turning up then. Or pray that any arriving Hammerer meets an unfortunate end, due to an entirely unforseeable series of bizarre accidents... -- Raumkraut 13:46, 7 April 2008 (EDT)
Actually, I've had a hammerer for years. She never lifts a finger, just eats and wanders around. I assume a jail must exist for the hammerer's justice jobs to be created, or something. Ripheus 20:34, 12 April 2008 (EDT)
Hm. I've been trying to ignore Justice, but my nobles keep going insane, with the only negative thought I can see being "angered that nobody could be punished". This last time I hadn't even missed a mandate. They don't quite live in a solid gold house, but it's close. In my last fortress, after my third Duke arrived I started building chains; then I noticed dwarves were getting Hammered and dying for mandate failures. Which way is worse? Maybe I'll just set a low pop cap and not worry about nobles. Anydwarf 19:49, 16 April 2008 (EDT)