- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
v0.34 Talk:Animal trainer
Page out of date
This page needs to be rewritten, as training was completely revamped in today's release (34.06)
Tharwen 00:58, 24 March 2012 (UTC)
- Moved the info from Kennel over. I corrected what I noticed was out of date; I think I got it all. Apologies if I missed anything. --Zombiejustice 18:59, 5 April 2012 (UTC)
- Added content about the domestication of wild animals. If anybody knows the effects training quality has, please feel free to add it in. The effects of civilization knowledge of animal training would be nice too. I'd also like confirmation on training young animals becoming "domesticated" and forever tame: I read that somewhere but can't seem to find it anymore, nor have I actually tested that out. Does it work on fully wild young animals? Only young animals born from trained animals? If the latter, does the parent have to have a particular quality of training? --Reilwin 03:28, 10 April 2012 (UTC)
- Added what I've learned so far. Training quality absolutely affects the time it takes to revert. I've gotten into the second generation of Wild boar training, and, so far, it seems that the training quality of the mother gets passed on to the offspring. By assigning a trainer, you are then adding to that initial training quality, thus allowing for domestication. So, something like this: Urist McTrainer tames a breeding pair of wild boar. Boar gets +Trained+ while sow gets *Trained*. For the Sow, that means that it went from wild (say, training level 0, to level 4) Urist McTrainer reinforces the training, and eventually a Piglette *Trained* is born, with no trainer assigned. By assigning Urist McTrainer to the Piglette, which starts at level 4, you then have the option to adding to the training level up to Urist's training ability. Thus, Piglette can go from level 4 to level 7, domesticated, since Urist can add up to 4 levels, and domesticated is the highest we can go. I think. --MisterB777 18:37, 10 April 2012 (UTC)
I can confirm that children of masterfully trained wild animals will be born masterfully trained, and that if you assign your trainer to them they will become tame. Something else I ran into that people might want to take note of. I had a bunch of gray langurs that my trainer trained masterfully. I decided to get rid of them, so I butchered them. You know how you have trouble with crafters if one of their masterful items is destroyed? Yeah, same thing here. One absolutely miserable trainer.
Training hunting/war animals
Does anybody know how to train a tame animal into hunting/war with the new Animal training zone? When the taining still worked at the kennel, you could choose the wanted animal directly, but from the zone, I have no idea how to start the actual training process. I do have some animal trainers and a lot of dogs that are "waiting to be trained" but I can't assign the dogs to the trainers like a work animal and the only thing I can do with the dog directly is marking it ready for butchering. I've also tried putting them into a restraint inside the training zone and making the training zone the meeting hall, so the dogs would wander around in it.
- You handle all training assignments from the "z" screen. Go to the Animals menu and set training duties from there. --MoogleDan 17:35, 17 April 2012 (UTC)
- Perhaps this should be added to the main page? I'm going to add it if there is no objection.
- Add it please.I was lost for hours on this. However after doing that I havn't been able to train a war dog still.
- I added some info on how to train animals, HTH. --Nagidal 08:32, 13 August 2012 (UTC)
War training pastured animals
The statement "Pastured animals can only be trained if the zone is located within their pasture." is false. I observed pastured giraffes being war trained in their pastures while I had the animal training zone in some other part of the fort. Please confirm and correct the article if true.
Overall Training
The levels of Overall Training that I've seen on the Animals subscreen are A Few Facts, Knowledgeable, General Familiarity and Domesticated. Are there others? --Bouchart 23:00, 5 December 2012 (UTC)
- Not that I know of, but I put those in. Also, Knowledgeable is higher then general familiarity for some reason. --Lethosor 20:02, 21 January 2013 (UTC)
Does anyone know if the civilization gaining knowledge works differently when you're the capital? Does it still wait until the caravan leaves? --Zzedar 16:18, 5 April 2013 (UTC)
- AFAIK, your wealth/population/animal knowledge/other status info are updated to the outside world whenever a caravan leaves your map, whether you're a mountainhome or not. -91.156.198.36 17:56, 13 April 2013 (UTC)
Taming time/difficulty
Does anyone know what controls the difficulty of taming? Could it be directly derived from PETVALUE? That would coincide with my limited taming experience:
animal | [PETVALUE] | number trained | comments |
---|---|---|---|
bugbat | 20 | countless | all of these are trivial to tame compared to others on the list |
raven | 25 | ||
crundle | 50 | ||
elk bird | 400 | 10 | taming/animal knowledge progress is very similar to rutherer. animal knowledge progess might be a bit faster |
rutherer | 600 | 29 | taming/animal knowledge progress is quite fast (from nothing to exceptionally trained in a couple of years, children born from trained mothers are trivial to domesticate) |
jabberer | 1500 | 1 | taming progress is very slow, animal knowledge progress is noticeably faster than for hydras/cave dragons |
hydra | 10000 | 1 | taming progress is very slow, animal knowledge progress takes years. hydra is only at +Trained+ / General familiarity after 2 decades of training! (≡Trained≡ is the highest I've gotten him to, after reverting to wild state and complete retaming) |
cavedragon |
In any case, it might be worth mentioning that certain animals are much easier to tame.
But is it even possible to complete domesticate a race of wild animals? Highest I've gotten to is Expert. -91.156.198.36 17:39, 13 April 2013 (UTC)
- Well, it usually takes many different animals to level up a trainer, as opposed to repeatedly training the same creature (sadly, this is a challenge in the case of dragons, which don't breed in the current version). As for the ease of training elk birds, most civilizations start out with General Familiarity with many cave creatures, including elk birds. I haven't domesticated any species either – the highest I've gotten is to "expert" with ravens (and only because they arrive in groups of 8-10 at a time). It could take multiple fortresses to accumulate enough knowledge for domestication (although I can't say I've tested it). --Lethosor (talk) 17:55, 13 April 2013 (UTC)