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40d:Region
Dwarf Fortress allows you to build a fortress in a variety of different regions, with advantages and disadvantages for fort-building. Different regions may have different creatures and different features, depending on how forested or mountainous the region is, climate, presence of a river, and good/evil alignment.
A rough list of region types follows. This list should be considered incomplete and should be added to whenever you discover a new region type. The threat matrix from the old wiki is deprecated and should be replaced from new Surroundings data.
Surroundings types:
- Serene
- Mirthful
- Joyous Wilds
- Sinister
- Haunted
- Terrifying
- Calm
- Wilderness
- Untamed Wilds
Note that with the new Embark interface, it is possible to start in a local region containing ALL THREE alignments of terrain type (good, evil, and neutral).
Temperature:
(section incomplete)
Trees:
(section incomplete)
Other Vegetation:
(section incomplete)
Biome names:
- Temperate Conifer Forest
- Temperate Shrubland
(section incomplete)