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DF2014 Talk:World activities
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Structure and direction
So what's the direction we're going to with this page? A general overview of what happens during play? I think we should at least mention the whole "nobody invades" thing on the relevant invasion pages (Siege, Embark choice, and/or maybe defense guide), and link to this page. As for a general structure, a possible organization could look like this:
- Overview
- types of activities
- inheritance (death, birth)
- site ownership changes
- movement (armies, bandits, migrants)
- things being discovered (scholars writing books - or does that only happen during worldgen?)
- maybe a paragraph for things that don't happen (yet)
- festivals only occur in world gen, right?
- How it affects the player in fortress mode
- mention that you get information with the liaison (anyone got a screenshot handy?)
- how to get invasions
- proximity to site
- sufficient enemy population
- not occupied in other wars (so maybe "sufficient available enemy population")
- time (especially since we don't have ambushes right now, so it seems to take longer until the goblins do anything at all)
- others (no idea about that actually)
- king may change?
Somewhere on the page, a link to legends mode could be useful, too. Any other suggestions?
CLA (talk) 12:03, 25 November 2015 (UTC) I agree Untrustedlife (talk) 04:10, 3 December 2015 (UTC)