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DF2014 Talk:World activities

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Revision as of 14:34, 14 January 2016 by CLA (talk | contribs) (more stuff to verify)
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Structure and direction

So what's the direction we're going to with this page? A general overview of what happens during play? I think we should at least mention the whole "nobody invades" thing on the relevant invasion pages (Siege, Embark choice, and/or maybe defense guide), and link to this page. As for a general structure, a possible organization could look like this:

  • Overview
  • types of activities
    • inheritance (death, birth)
    • site ownership changes
    • movement (armies, bandits, migrants)
    • things being discovered (scholars writing books - or does that only happen during worldgen?)
    • maybe a paragraph for things that don't happen (yet)
      • festivals only occur in world gen, right?
  • How it affects the player in fortress mode
    • mention that you get information with the liaison (anyone got a screenshot handy?)
    • how to get invasions
      • proximity to site
      • sufficient enemy population
      • not occupied in other wars (so maybe "sufficient available enemy population")
      • time (especially since we don't have ambushes right now, so it seems to take longer until the goblins do anything at all)
    • others (no idea about that actually)
      • king may change?

Somewhere on the page, a link to legends mode could be useful, too. Any other suggestions?

CLA (talk) 12:03, 25 November 2015 (UTC) I agree Untrustedlife (talk) 04:10, 3 December 2015 (UTC)


Some questions I couldn't verify:

  • are new sites actually created after worldgen finished? At the very basic level this would mean just tent camps, but I don't know if they just appear from worldgen, or afterwards, too. Relevant devlog on 07/18/2012 mentions them as 'temporary sites'. Couldn't find anything else on site creation in the devlog
  • has anyone observed a site structure changing? That is, visited a village, left it, to return later and see that it has been looted by an army/bandits and had structural changes like ruined houses or piles of skulls or whatever. Devlogs on 07/14/2012 and 10/13/2013 seem to mention something about it, but I don't know if it made it in the release

Also: There is some relevant information in the devlog around 12/12/2013 and 11/05/2013 regarding the way site ownership changes and legitimacy work. Don't know yet how to add this to this page. Another question is whether this page should include changes relating specifically to you as adventurer, as the general idea of this page seems more geared towards things that happen without the player's influence. CLA (talk) 14:34, 14 January 2016 (UTC)