v50 Steam/Premium information for editors
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Template:Steam workshop tokens
(view - edit - history - purge) Documentation
Description
Simple container for the steam workshop tokens table. Doesn't even necessarily need to be in the template namespace. Moved this info so it could be transcluded on multiple pages, but maintained in one place.
Usage
{{Steam workshop tokens}}
Output
Steam Workshop tokens
These tokens are required for the mod to function properly on Steam Workshop.
Token | Type | Req? | Description | Example | External Doc |
---|---|---|---|---|---|
STEAM_TITLE | string | Req | The title of the mod on Steam Workshop. | Imani's Tweaks | SetItemTitle |
STEAM_DESCRIPTION | single string | The description of the mod on Steam Workshop. Maximum size is 8000 bytes (about 400 words). | [STEAM_DESCRIPTION:This is my collection of small changes and additional content.] | SetItemDescription | |
STEAM_TAG | multi string | Any number can be used. Use a separate STEAM_TAG for each one. Each string must be under 255 chars. | [STEAM_TAG:ui][STEAM_TAG:tweak] | SetItemTags | |
STEAM_KEY_VALUE_TAG | multi string1, string2 | Any number can be used. | SetReturnKeyValueTags | ||
STEAM_METADATA | multi string | Sets arbitrary metadata for an item. This metadata can be returned from queries without having to download and install the actual content. Toady doesn't know what it does [1]. | SetItemMetadata | ||
STEAM_CHANGELOG | single string | A brief description of the changes made. (Optional, set to NULL for no change note). The log message is only for the version you're uploading. This should be different each time you update a mod, and only include the changes in the new version. Steam Workshop congregates all version changelogs, so a full changelog can be seen there. | Initial example: ''[STEAM_CHANGELOG:Initial release]''
Subsequent example: ''[STEAM_CHANGELOG:Made the mod compatible with yada yada]'' |
||
STEAM_FILE_ID | uint64 | Req, autogen | Connects the mod to an entry on the Steam Workshop.
Generated automatically the first time you upload a mod to Workshop, do not include it manually. If you upload a mod with an existing STEAM_FILE_ID token, it will update the Workshop entry connected to the ID. (Presumably only if you're the original uploader of said mod.) |