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User:Omagaalpha

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Memory editing might post discusion done more work lol

skills values

I hope this is right place but just found out that if subtrack 4 off skill number that you want to find you can change value skill higher then that. How I found it is after lookup total for that person I scroll up found values.

for 7 person value for user 10A6BE08 minining 10A6BCB8 pacifier 10A6BDF4

have not double check constant though

Under my dwarf fortuness

changes

  • Add another dog create adamatine bars, since program did like corspe tag to have ore in it
  • boost dog so harding kill can guard forteness better also so more 1 puppy at once round 1 to 5
  • dwarf -[CREATURE:DWARF]
    • [SPEED:1]
    • [MAXAGE:150:170]
    • [DAMBLOCK:900]
    • [NOEMOTION][NOEXERT][NOFEAR][NOSMELLYROT][WEBIMMUNE][FIREIMMUNE_SUPER]
    • [SWIMS_LEARNED][SWIM_SPEED:1]
    • my dwarves are not alcholic dependent :P
      • Think of add no drink and no food tag and no sleep tag to my so can more better

build

Should note right now I just copy off first forteness


We suggest taking dwarves with these skills, but you can change these around however you like. Many players would prefer a weaponsmith/armorsmith to the fisherdwarf, for example.

Skills

  • Give to all Dwarf
    • Proficient Swimmer
    • Proficient Armor user
    • Proficient Axedwarf
    • Proficient Hammerdwarf
    • Proficient Macedwarf
    • Proficient Marksdwarf
    • Proficient Shield user
    • Proficient Speardwarf
    • Proficient Swordsdwarf
    • Proficient Wrestler
  • 1st dwarf- he admin of fortess in early start
    • Proficient Miner
    • Proficient Persuader
    • Proficient Negotiator
    • Proficient Liar
    • Proficient Intimidator
    • Proficient Judge of intent
    • Proficient Appraiser
    • Proficient Organizer
    • Proficient Record keeper.
    • Proficient Conversationalist
    • Proficient Comedian
    • Proficient Flatterer
    • Proficient Consoler
    • Proficient Pacifier
  • 2nd dwarf
    • Proficient Miner
    • Proficient Mason
    • Proficient Engraver
    • Proficient Building designer
  • 3rd dwarf
    • Proficient Woodcutter
    • Proficient Carpenter
    • Proficient Bowyer
  • 4th dwarf
    • Proficient Grower
    • Proficient Herbalist
    • Proficient Fisherdwarf
    • Proficient Fish cleaner
    • Proficient Building designer
    • Proficient Animal dissector
    • Proficient Ambusher
    • Proficient Fish cleaner
    • Proficient Trapper


  • 5th dwarf
    • Proficient Mechanic
    • Proficient Building designer
    • Proficient Stone Crafter
    • Proficient Wood Crafter
    • Proficient Metal crafter
    • Proficient Bone Carver
  • 6th dwarf
    • Proficient Armorsmith
    • Proficient Furnace operator
    • Proficient Blacksmith
    • Proficient Weaponsmith
    • Proficient Wood Burner
  • 7th dwarf
    • Proficient Brewer
    • Proficient Cook
    • Proficient Grower
    • Proficient Butcher
    • Proficient Tanner


This stepup cost 3745 points for skills.

Items

Stuff barrel always make 1 above number that has factors of 5

  • 1 Anvil
  • At least 100 pieces meat
    • only use meat cost 2☼
    • 26 for each dwarve alchol
  • 51 plump helmet spawn
  • 51 pig tail seeds
  • 51 rock nuts
  • 51 cave wheat seeds
  • 51 sweet pod seeds
  • 51 Dimple cup spawn for heck of it
  • iron anvil
  • 4 granite
  • 2 tower-cap logs
  • 40 magnetite
  • 40 bituminous coal
  • 20 limestone

Animals

  • 2 dogs
  • 6 war dogs
  • no cats

Final cost build 7174