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User:Zaratustra/Mod Salad
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Revision as of 01:57, 12 February 2008 by Zaratustra (talk | contribs)
http://zarawesome.googlepages.com/mod_salad.zip
The Mod Salad includes the following mods, mixed and butchered:
- Zoo Mod
- Morlark's Plant Mod
- Dwarmins Plant Mod
- Zurai's Prehistoria Mod
- Teldin's mod (minus animals)
- Martial Arts mod
- Ecologist mod
- Wiles' mod's mythological creatures
- Minerals mod (minus inobtainium)
- Zaratustra's Bronze Mod (changes bronze and iron behavior)
- Nakar's old mod pack ported over to the new version (traps, gnomes and orcs)
- Zaratustra's Sphinx/jackalope
- Zaratustra's Candy Mountain creatures and trees
And the Fatpack of forum creatures:
- Zaratustra's female demons
- The Hidden's spirit of ice
- Spelguru's metal men
- Mayday's giant animals
- Zurai's giant cave animals
Things were added or removed on the basis of whether they were well-implemented in the current system and suitable to flavor.
All the civilizations had to be reduced in size to avoid mass crashes.
The civilizations are: (FRIENDLY)
- Humans - plains cities, summer
- Dwarves - mountain underground forts, autumn
- Elves - forest tree cities, spring
- Gnomes - plains cities, autumn
(NUISANCE)
- Kobolds - mountain caves, any season
- Formics - mountain & forest caves, spring
- Tengu - mountain tree cities, autumn & winter
(EVIL)
- Goblins - mountain towers, any season
- Orcs - forest tree cities, any but winter
- Dark Elves - anywhere towers, autumn
- Driders - anywhere caves, autumn
How to use
Replace the whole raw/objects directory with the contents of this. This will both update old files and introduce new ones. Then delete all the files in the data/objects directory.