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User:Sev
Fort Journal
Year Five
Four military dwarves were injured sparring. One of them has a spinal injury. The other three just have broken limbs.
I have a serious surplus of prepared meals.
Eventually I'm going to convince the remaining military to doff their leather armor and put on some of the steel that's sitting around waiting for them. Better, they could even put on the two artifact-level pieces of armor in the storeroom...
Year Four Flagdaubs is in its fourth year.
We got a handful of immigrants this fall. They had few useful skills and I drafted half of them. We now have a population of 65 and the military is 10 strong.
Cave adaptation has set in, despite the grated channels in the ceiling of the meeting hall. Perhaps they were too few. Have moved the meeting hall two floors down to a stone-walled room for engraving, and turned the old silt-loam-walled meeting room into a food storage room. While the transfer was ocurring, I set up a temporary meeting hall outside, which was shortly covered in vomit. Installed a sculpture garden outside in hopes that periodic (or constant!) parties will help with the cave adaptation thing. I'm having trouble making enough tasks to keep everyone busy anyway. Next, will rebuild the two main staircases to have sunlight going through them. Have noted that one of the main staircases goes through the kitchen. This, I suppose, would be because the network of stairways that connected the farm, food storage, and kitchen turned out to be wildly popular.
Wow, we go through charcoal fast. Have stopped using metal or stone for anything noncritical. I've bought all the barrels, wood, and charcoal from the caravan every time it comes. Still not enough.
Rakust, the mayor, has given up her "Village Manager" and "Village Broker" tasks to 'Bom-Lokum' the farmer. We're confident he'll eventually pick up the skills to excel at this. I've noted that the children are developing spectacular social skills, a bit of farming skill, and little else.