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40d Talk:Cat cancels Store Item in Stockpile: Too injured

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Revision as of 07:19, 7 November 2008 by RomeoFalling (talk | contribs) (Works!)
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Okay, this is really starting to irritate me. The various links to info both here and on the forums require you to fully comprehend modding in order to fix this bug. Can someone please post step-by-step instructions? --RomeoFalling 20:02, 6 November 2008 (EST)

Open raw/objects/body_default.txt and add a new entry:
[BODY:CAT_MOUTH]
[BP:CAT_MOUTH:mouth][CONTYPE:HEAD][MOUTH][SMALL][EMBEDDED][APERTURE][GRASP]
This creates a new body part in your dwarf universe. Now we need to attach this body part to the cat! So open raw/objects/creature_domestic.txt and edit the cat to:
[CREATURE:CAT]
       [NAME:cat:cats:cat]
       [TILE:'c'][COLOR:0:0:1]
       [VERMINHUNTER]
       [PETVALUE:20]
       [CARNIVORE][NATURAL][PET]
       [LARGE_ROAMING]
       [COMMON_DOMESTIC][BENIGN]
       [PREFSTRING:aloofness]
       [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:CAT_MOUTH]
       [BODYGLOSS:PAW]
       [SIZE:3]
       [MAXAGE:10:20]
       [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
       [CHILD:1][CHILDNAME:kitten:kittens]
       [FAT:1]
       [DIURNAL]
       [STANDARD_FLESH]
       [HOMEOTHERM:10070]
       [LAYERING:100]
       [SWIMS_INNATE][SWIM_SPEED:2500]
       [MUNDANE]
Note that it can still attack with a normal mouth (you don't need to edit the ATTACK line) - in this case "Mouth" is referring to a Tag, not a Body-part (you'll note that our CAT_MOUTH has a mouth tag, too).
I'm unsure whether you have to generate a new world for this to apply.
I haven't tried it, so if someone can [Verify] that the above instructions actually work, then feel free to copy it to the main article. --Juckto 21:59, 6 November 2008 (EST)
Thanks! Works like a charm. You do not have to create a new world for this to work. --RomeoFalling 02:19, 7 November 2008 (EST)