v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
v0.31 Talk:How to correctly start fortress mode
Revision as of 08:38, 5 April 2010 by Squirrelloid (talk | contribs)
What is this page supposed to be anyway? Is it supposed to be a tutorial on how to start FM easily or is it supposed to be a complete guide to setting up FM?
- Please sign your talk page contributions! Anyway, check out the 40d page for how this page was formerly interpreted. That said, its one of a few similarly purposed pages, and it may be worth condensing and rethinking their purposes. --Squirrelloid 08:24, 5 April 2010 (UTC)
- Ok, i did a quick survey of guides from 40d. First, the 40d equivalent page got thankfully redirected to 40d:How to safely start fortress mode, which is a better title, at least. What follows is a list of starting guide pages from 40d - we should probably condense this number quite a lot in the new version and redirect all the other names to either appropriate guides OR to an indexing page for guides.
- List of 40d starting guide pages
- 40d:How to safely start fortress mode
- 40d:Quickstart guide
- 40d:Starting build design
- 40d:Starting build
- 40d:Your first fortress
- Recommend 3 guide pages: Embark Now Guide (as a guide to what happens if you embark without preparing carefully), Quickstart Guide (a relatively safe guide to help someone who's new to the game, with downloadable save), and Starting build design (a theory discussion about the components of a starting build). Recommend these be indexed somewhere, likely a page which discusses the mechanics of creating a new world, new game, etc... (I cannot for the life of me remember what the 40d page was called that did that).
- --Squirrelloid 08:32, 5 April 2010 (UTC)