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v0.31 Talk:Soap
I was under the impression that soap is bugged very badly right now. Specifically, with the introduction of the new "glob" unit, soap is now produced in globs, but every potential use for soap is programmed to use bars. This can be easily fixed:
Open reaction_other.txt in your save raws and/or default raws folder and change
Code: [Select]
[PRODUCT:100:1:GLOB:NONE:GET_MATERIAL_FROM_REAGENT:B:SOAP_MAT]to
Code: [Select]
[PRODUCT:100:1:BAR:NONE:GET_MATERIAL_FROM_REAGENT:B:SOAP_MAT]
- With the bugfix version, soap is now in bars. --Zombiejustice 16:44, 9 April 2010 (UTC)
Thanks, Fox the Undead, http://www.bay12games.com/forum/index.php?topic=52996.0
If someone wants to post this on the main page, go ahead. I'm still new here and I don't want to mess anything up.
-Theothersteve7 15:23, 7 April 2010 (UTC)
Is Soap needed?
More specifically what happens if your hospital zone has no soap?
Soap Quality Question
Does soap have quality modifiers (like food and statues) or not (like coke and cut gems)? That is to say, do I need to pay attention to the skill levels of my soapmakers?
Buckets?
My dwarves put lye in buckets, but the soaper cancels, asking for lye bearing barrel.
Will they fill the lye in barrels when i have 5? or 10? --92.202.121.225 00:02, 10 April 2010 (UTC)