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40d:Item designations
This article is about an older version of DF. |
Some items have characters surrounding the name, which is a way to determine certain properties at a glance.
Quality
Sword Ordinary
-Sword- Template:L
+Sword+ Template:L
*Sword* Template:L
≡Sword≡ Template:L
☼Sword☼ Template:L
See Template:L for a full explanation of how better qualities improve Template:L and Template:L.
Improvement / Decoration
«Sword» Improved or Template:L
Decoration can have a quality modifier themselves, leading to combinations such as:
*«Sword»* Superior improvement/decoration
≡«+Sword+»≡ Exceptional improvement/decoration on a finely-crafted object
*«≡Sword≡»* Exeptional sword with superior decoration
These quality modifiers can be hidden in init.txt with [SHOW_IMP_QUALITY:NO].
Wear
xSwordx Showing some Template:L - worth 3⁄4
XSwordX Heavily worn or threadbare - worth 1⁄2
XXSwordXX In tatters or mangled - worth 1⁄4
Provenance / Ownership
(Sword) Not produced on-site (imported by traders or looted from raiders), does not count towards Template:L
{Sword} Unclaimed/Template:L
$Sword$ Owned by someone else. Only appears in adventure mode.
Other
‼Sword‼ On Template:L
◀Sword► Magical (magic is not yet implemented)
The longest possible item designation is ‼{(XX≡«+Sword+»≡XX)}‼, which designates (reading from the front) that it's on fire ( ‼ ), forbidden ( { ), imported ( ( ), in tatters ( XX ), exceptionally ( ≡ ) decorated ( « ), and of fine quality (+ ). (Is that in the right order?[Verify])