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40d:Channel
Revision as of 09:55, 3 November 2007 by Frostedfire (talk | contribs)
Building Channels will remove the floor of the current Z-level AND mine the walls in the Z-level below.
Dwarves can not walk across a channel (as there is nothing to support them). However, you can put a grate on top of a channel, and the dwarves will be supported. This seems to be requiered to dig a long narrow channel.
In leyman's terms: digging an area will carve out a tunnel in the rock to crawl through, whereas channelling an area will remove the top of the tunnel as well, creating a Trench of sorts.