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Editing 23a:Dwarf
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− | {{ | + | {{CreatureInfo|name=Dwarf|symbol=☺|color=3:0:0|butcher=no|bones=6|chunks=6|meat=6|fat=3|skulls=1|skin=Yes|biome=}} |
− | + | {{av}}{{stub}} | |
− | {{av}} | + | '''Dwarves''' are "intelligent" {{L|humanoid}} {{L|creatures}} that live in {{L|fortress}}es carved from {{L|mountain}}s. They are the featured {{L|civilization|race}} of {{L|Dwarf Fortress mode|fortress mode}} and are also one of the races playable in {{L|Adventure Mode}}. They are mainly interested in acquiring wealth and rare {{L|metal}}s, especially {{L|adamantine}}. They are {{L|alcohol}} dependent and work slowly if deprived of it for long. Their most hated enemies are the {{L|goblin}}s. |
− | + | Dwarven {{L|children}} become adults at their twelfth birthday. | |
− | + | In accounts of exploits or {{L|fun}}, the generic name [[Urist]] is sometimes used in place of any specific dwarf name. Several nicknames for dwarves also exist; one of the more common is '''dorf'''*, but there are others that are less polite. | |
− | + | ==Dwarven diplomacy== | |
− | + | Once you have a {{l|bookkeeper}}, a Dwarven town liaison (and later, a city liaison) will arrive with the fall {{l|caravan}} every year. You may request {{l|seed}}s, {{l|anvil}}s, or {{l|pick}}s from the liaison, which will arrive on the following year's caravan if the liaison makes it home alive. | |
− | Dwarves | + | ==Dwarves in adventure mode== |
+ | Dwarves always start with {{l|iron}} equipment, making them the best-equipped race. Unfortunately, the vast majority of the shops are {{l|human}}, so all {{l|armor}} upgrades will have to come from looting dwarven fortresses, most likely your own. (You can try slaughtering a living dwarf fortress for their stuff, but most guards have basic iron equipment like your own, and you will DIE.) If you can find a Human civilization with at least {{l|bronze}} equipment, you can buy upgraded weapons and shields. | ||
− | + | Dwarves have the highest natural armor of the adventuring races, at +1, but are one size smaller than {{l|elf|elves}} and {{l|human}}s, so they cause less damage and absorb less damage. | |
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− | Dwarves have the highest natural armor of the adventuring races, at +1, but are one | ||
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