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Difference between revisions of "23a:Dwarf"

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(Created page with '{{av}}{{stub}} ==Dwarven diplomacy== Once you have a {{l|bookkeeper}}, a Dwarven town liaison (and later, a city liaison) will arrive with the fall {{l|caravan}} every year. You …')
 
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'''Dwarves''' are "intelligent" {{L|humanoid}} {{L|creatures}} that live in {{L|fortress}}es carved from {{L|mountain}}s. They are the featured {{L|civilization|race}} of {{L|Dwarf Fortress mode|fortress mode}} and are also one of the races playable in {{L|Adventure Mode}}. They are mainly interested in acquiring wealth and rare {{L|metal}}s, especially {{L|adamantine}}. They are {{L|alcohol}} dependent and work slowly if deprived of it for long. Their most hated enemies are the {{L|goblin}}s.
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Dwarven {{L|children}} become adults at their twelfth birthday.
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In accounts of exploits or {{L|fun}}, the generic name {{L|Urist}} is sometimes used in place of any specific dwarf name.  Several nicknames for dwarves also exist; one of the more common is '''dorf'''*, but there are others that are less polite.
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==Dwarven diplomacy==
 
==Dwarven diplomacy==
 
Once you have a {{l|bookkeeper}}, a Dwarven town liaison (and later, a city liaison) will arrive with the fall {{l|caravan}} every year. You may request {{l|seed}}s, {{l|anvil}}s, or {{l|pick}}s from the liaison, which will arrive on the following year's caravan if the liaison makes it home alive.
 
Once you have a {{l|bookkeeper}}, a Dwarven town liaison (and later, a city liaison) will arrive with the fall {{l|caravan}} every year. You may request {{l|seed}}s, {{l|anvil}}s, or {{l|pick}}s from the liaison, which will arrive on the following year's caravan if the liaison makes it home alive.

Revision as of 14:49, 27 April 2010

This article is about an older version of DF.

Dwarves are "intelligent" Template:L Template:L that live in Template:Les carved from Template:Ls. They are the featured Template:L of Template:L and are also one of the races playable in Template:L. They are mainly interested in acquiring wealth and rare Template:Ls, especially Template:L. They are Template:L dependent and work slowly if deprived of it for long. Their most hated enemies are the Template:Ls.

Dwarven Template:L become adults at their twelfth birthday.

In accounts of exploits or Template:L, the generic name Template:L is sometimes used in place of any specific dwarf name. Several nicknames for dwarves also exist; one of the more common is dorf*, but there are others that are less polite.

Dwarven diplomacy

Once you have a Template:L, a Dwarven town liaison (and later, a city liaison) will arrive with the fall Template:L every year. You may request Template:Ls, Template:Ls, or Template:Ls from the liaison, which will arrive on the following year's caravan if the liaison makes it home alive.

Dwarves in adventure mode

Dwarves always start with Template:L equipment, making them the best-equipped race. Unfortunately, the vast majority of the shops are Template:L, so all Template:L upgrades will have to come from looting dwarven fortresses, most likely your own. (You can try slaughtering a living dwarf fortress for their stuff, but most guards have basic iron equipment like your own, and you will DIE.) If you can find a Human civilization with at least Template:L equipment, you can buy upgraded weapons and shields.

Dwarves have the highest natural armor of the adventuring races, at +1, but are one size smaller than Template:L and Template:Ls, so they cause less damage and absorb less damage.