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Editing 23a:Gem

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{{quality|Exceptional|20:01, 14 April 2012 (UTC)}}{{av}}
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{{av}}{{stub}}
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Small clusters of rough '''gems''' can be found strewn throughout the {{L|mountain}}. '''Cut gems''' can be used to {{L|encrust}} {{L|furniture}}, {{L|crafts}}, {{L|weapon}}s, {{L|armor}} and {{L|ammunition}}, to create {{L|window}}s. In addition, raw {{L|rock crystal}}s are required to make crystal glass goods.
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Rough gems, cut gems and their crystal expressions can be used in the creation of {{L|legendary artifact}}s.
  
Small clusters of rough '''gems''' can be found strewn throughout the [[mountain]]. '''Cut gems''' can be used to create [[window]]s, and to [[jeweler|encrust]] [[furniture]], [[crafts]], [[weapon]]s, [[armor]] and [[ammunition]]. In addition, raw [[rock crystal]]s are required to make crystal glass goods. Rough gems, cut gems and their crystal expressions can be used in the creation of [[legendary artifact]]s.
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Gems have no value in rough form. First they need to be cut in a {{L|jeweler's workshop}}. Cut gems have a base value of 5, which is multiplied by appropriate value modifier from the table above. Items can be decorated (encrusted) with cut gems; all such decorations have a value of 10 times the gem type's value multiplier.
  
Gems have no value in rough form. First they need to be cut in a [[jeweler's workshop]]. Cut gems have a base value of 5, which is multiplied by the appropriate value modifier from the table below. Items can be decorated (encrusted) with cut gems; all such decorations have a value 10 times the gem type's value multiplier.
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Sometimes, rough gems will be cut into {{L|craft}}s or '''large gems'''. The chance of creating a "large gem" or craft is roughly 1 in 3, the skill of a gem cutter does not affect this number at all, only the quality of the finished good produced.{{verify}} Note that these will ''replace'' a cut gem and cannot be used to encrust goods. Such crafts can easily reach hundreds, even thousands depending on the gem.
  
 
You can also manufacture [[#Glass|raw glass]], which is the same as a lower-value, uncut gem.
 
You can also manufacture [[#Glass|raw glass]], which is the same as a lower-value, uncut gem.
  
Exactly 5% of all rough gems will be cut into a single [[craft]] or '''large gem''' (with 1 craft for every 2 large gems), and the same occurs with raw glass (but with different ratios - 33% of all jobs, producing 25 crafts for every 2 large gems). These will ''replace'' a cut gem and cannot be used to encrust goods. The value of such crafts can easily reach hundreds, possibly even thousands for rare gems.
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== Varieties ==
  
== Varieties ==
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Gems come in 21 varieties, with their own color and value multipliers:
Gems come in 21 varieties, with their own colors and value multipliers:
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{| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable"
{| class="wikitable sortable"
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|- style="background:#F2F2F2;text-align:center;"
!Rarity
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!style="border:1px #AAA solid;padding:0.2em;"|Rarity
!Gem name
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!style="border:1px #AAA solid;padding:0.2em;"|Gem name
!Value (×)
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!style="border:1px #AAA solid;padding:0.2em;"|Value (×)
!Color
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!style="border:1px #AAA solid;padding:0.2em;"|Color
 
|-
 
|-
|Synthetic
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|{{L|Glass}}
|green [[glass]]
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|style="border:1px #AAA solid;padding:0.2em;"|Green glass
|2
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|style="border:1px #AAA solid;padding:0.2em;"|2
|{{Raw Tile|☼♦|2:0}}<span style="display:none">2</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#080|#000}}{{Raw Tile|♦|#080|#000}}<span style="display:none">2</span>
 
|-
 
|-
|Synthetic
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|{{L|Glass}}
|clear [[glass]]
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|style="border:1px #AAA solid;padding:0.2em;"|Clear glass
|5
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|style="border:1px #AAA solid;padding:0.2em;"|5
|{{Raw Tile|☼♦|3:0}}<span style="display:none">3</span>
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|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#088|#000}}{{Raw Tile|♦|#088|#000}}<span style="display:none">3</span>
 
|-
 
|-
|Synthetic
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|{{L|Glass}}
|crystal [[glass]]
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|style="border:1px #AAA solid;padding:0.2em;"|Crystal glass
|10
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|style="border:1px #AAA solid;padding:0.2em;"|10
|{{Raw Tile|☼♦|7:1}}<span style="display:none">7</span>
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|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile||#FFF|#000}}{{Raw Tile|♦|#FFF|#000}}<span style="display:none">7</span>
 
|-
 
|-
|Ornamental
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
|[[rose quartz]]
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|style="border:1px #AAA solid;padding:0.2em;"|{{L|rose quartz}}
|3
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|style="border:1px #AAA solid;padding:0.2em;"|3
|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
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|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#F00|#CCC}}{{Raw Tile|♦|#F00|#000}}<span style="display:none">4</span>
 
|-
 
|-
|Ornamental
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
|[[aventurine]]
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|style="border:1px #AAA solid;padding:0.2em;"|{{L|aventurine}}
|3
+
|style="border:1px #AAA solid;padding:0.2em;"|3
|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#0F0|#CCC}}{{Raw Tile|♦|#0F0|#000}}<span style="display:none">2</span>
 
|-
 
|-
|Ornamental
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
|[[turquoise]]
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|style="border:1px #AAA solid;padding:0.2em;"|{{L|turquoise}}
|2
+
|style="border:1px #AAA solid;padding:0.2em;"|2
|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
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|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#00F|#CCC}}{{Raw Tile|♦|#00F|#000}}<span style="display:none">1</span>
 
|-
 
|-
|Ornamental
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Ornamental
|[[rock crystal]]
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|style="border:1px #AAA solid;padding:0.2em;"|{{L|rock crystal}}
|2
+
|style="border:1px #AAA solid;padding:0.2em;"|2
|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#FFF|#CCC}}{{Raw Tile|♦|#FFF|#000}}<span style="display:none">7</span>
 
|-
 
|-
|Semi-Precious
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
|[[red spinel]]
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|style="border:1px #AAA solid;padding:0.2em;"|{{L|red spinel}}
|20
+
|style="border:1px #AAA solid;padding:0.2em;"|20
|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#F00|#CCC}}{{Raw Tile|♦|#F00|#000}}<span style="display:none">4</span>
 
|-
 
|-
|Semi-Precious
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
|[[chrysoberyl]]
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|style="border:1px #AAA solid;padding:0.2em;"|{{L|chrysoberyl}}
|20
+
|style="border:1px #AAA solid;padding:0.2em;"|20
|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
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|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#0F0|#CCC}}{{Raw Tile|♦|#0F0|#000}}<span style="display:none">2</span>
 
|-
 
|-
|Semi-Precious
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
|[[aquamarine]]
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|style="border:1px #AAA solid;padding:0.2em;"|{{L|aquamarine}}
|20
+
|style="border:1px #AAA solid;padding:0.2em;"|20
|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
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|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#00F|#CCC}}{{Raw Tile|♦|#00F|#000}}<span style="display:none">1</span>
 
|-
 
|-
|Semi-Precious
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Semi-Precious
|[[opal]]
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|style="border:1px #AAA solid;padding:0.2em;"|{{L|opal}}
|20
+
|style="border:1px #AAA solid;padding:0.2em;"|20
|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#FFF|#CCC}}{{Raw Tile|♦|#FFF|#000}}<span style="display:none">7</span>
 
|-
 
|-
|Precious
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
|[[ruby]]
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|style="border:1px #AAA solid;padding:0.2em;"|{{L|ruby}}
|40
+
|style="border:1px #AAA solid;padding:0.2em;"|40
|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#F00|#CCC}}{{Raw Tile|♦|#F00|#000}}<span style="display:none">4</span>
 
|-
 
|-
|Precious
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|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
|[[emerald]]
+
|style="border:1px #AAA solid;padding:0.2em;"|{{L|emerald}}
|40
+
|style="border:1px #AAA solid;padding:0.2em;"|40
|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#0F0|#CCC}}{{Raw Tile|♦|#0F0|#000}}<span style="display:none">2</span>
 
|-
 
|-
|Precious
+
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
|[[sapphire]]
+
|style="border:1px #AAA solid;padding:0.2em;"|{{L|sapphire}}
|40
+
|style="border:1px #AAA solid;padding:0.2em;"|40
|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#00F|#CCC}}{{Raw Tile|♦|#00F|#000}}<span style="display:none">1</span>
 
|-
 
|-
|Precious
+
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Precious
|[[diamond]]
+
|style="border:1px #AAA solid;padding:0.2em;"|{{L|diamond}}
|40
+
|style="border:1px #AAA solid;padding:0.2em;"|40
|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#FFF|#CCC}}{{Raw Tile|♦|#FFF|#000}}<span style="display:none">7</span>
 
|-
 
|-
|Rare
+
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|[[red diamond]]
+
|style="border:1px #AAA solid;padding:0.2em;"|{{L|red diamond}}
|60
+
|style="border:1px #AAA solid;padding:0.2em;"|60
|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#F00|#CCC}}{{Raw Tile|♦|#F00|#000}}<span style="display:none">4</span>
 
|-
 
|-
|Rare
+
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|[[star ruby]]
+
|style="border:1px #AAA solid;padding:0.2em;"|{{L|star ruby}}
|60
+
|style="border:1px #AAA solid;padding:0.2em;"|60
|{{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#F00|#CCC}}{{Raw Tile|♦|#F00|#000}}<span style="display:none">4</span>
 
|-
 
|-
|Rare
+
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|[[green diamond]]
+
|style="border:1px #AAA solid;padding:0.2em;"|{{L|green diamond}}
|60
+
|style="border:1px #AAA solid;padding:0.2em;"|60
|{{Raw Tile|☼|2:7:1}}{{Raw Tile|♦|2:1}}<span style="display:none">2</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#0F0|#CCC}}{{Raw Tile|♦|#0F0|#000}}<span style="display:none">2</span>
 
|-
 
|-
|Rare
+
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|[[blue diamond]]
+
|style="border:1px #AAA solid;padding:0.2em;"|{{L|blue diamond}}
|60
+
|style="border:1px #AAA solid;padding:0.2em;"|60
|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#00F|#CCC}}{{Raw Tile|♦|#00F|#000}}<span style="display:none">1</span>
 
|-
 
|-
|Rare
+
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|[[star sapphire]]
+
|style="border:1px #AAA solid;padding:0.2em;"|{{L|star sapphire}}
|60
+
|style="border:1px #AAA solid;padding:0.2em;"|60
|{{Raw Tile|☼|1:7:1}}{{Raw Tile|♦|1:1}}<span style="display:none">1</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#00F|#CCC}}{{Raw Tile|♦|#00F|#000}}<span style="display:none">1</span>
 
|-
 
|-
|Rare
+
|style="border:1px #AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em"|Rare
|[[clear diamond]]
+
|style="border:1px #AAA solid;padding:0.2em;"|{{L|clear diamond}}
|60
+
|style="border:1px #AAA solid;padding:0.2em;"|60
|{{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:1}}<span style="display:none">7</span>
+
|style="border:1px #AAA solid;padding:0.2em;"|{{Raw Tile|☼|#FFF|#CCC}}{{Raw Tile|♦|#FFF|#000}}<span style="display:none">7</span>
 
|}
 
|}
  
Unlike other gems, diamonds can [[ignite]] if they come into contact with sufficient sources of heat.
+
Unlike other gems, diamonds can {{L|ignite}} if they come into contact with {{L|magma}}.
 
 
Every embark region contains exactly 680 clusters of gems, distributed evenly by color (though some gem clusters may be overwritten by the cave river, chasm, and magma flow). Ornamental gems appear predominantly near the [[cave river]], semi-precious gems tend to show up around the [[chasm]], and precious gems show up most frequently beyond the [[magma flow]]; however, there is always the chance for rarer gems to appear earlier in the mountain.
 
  
2% of the time, successfully mining out a gem cluster will instead produce a gem of the same color but of the next higher rarity, producing a message such as "A miner has found some [[Ruby]] mixed with the [[Red spinel]]". This is the ''only'' way to find Rare gems.
+
Clusters of Ornamental gems can be found anywhere in the mountain, semi-precious gem clusters can be found most commonly beyond the {{L|cave river}}, and precious gem clusters most frequently occur beyond the {{L|chasm}}; however, there is always the chance for rarer gems to appear earlier in the mountain. A small percentage of gem clusters will contain additional gems of the same color but of higher rarity, producing a message such as "A miner has found some <gem> in with the <gem>". This is normally the only way to find Rare gems.
  
== [[Glass]] ==
+
== {{L|Glass}} ==
 
Raw glass is treated as an uncut gem.  There are three subtypes of raw glass (and, once cut, of cut glass gems):
 
Raw glass is treated as an uncut gem.  There are three subtypes of raw glass (and, once cut, of cut glass gems):
  
Line 139: Line 139:
 
! Requires
 
! Requires
 
|-
 
|-
|green glass||2×||{{Raw Tile|☼|2:0}}||[[bag]] full of [[sand]]
+
|green glass||2×||{{Raw Tile|☼|#080|#000}}||{{L|bag}} full of {{L|sand}}
 
|-
 
|-
|clear glass||5×||{{Raw Tile|☼|3:0}}||[[bag]] full of [[sand]] + [[pearlash]]
+
|clear glass||5×||{{Raw Tile|☼|#088|#000}}||{{L|bag}} full of {{L|sand}} + {{L|pearlash}}
 
|-
 
|-
|crystal glass||10×||{{Raw Tile|☼|7:1}}||rough [[rock crystal]] + [[pearlash]]
+
|crystal glass||10×||{{Raw Tile|☼|#FFF|#000}}||rough rock crystal + {{L|pearlash}}
 
|}
 
|}
  
Making raw glass requires a dwarf with the [[glassmaking]] [[labor]] enabled, and just like working [[metal]] it also requires [[fuel]] (either [[coke]] or [[charcoal]]) at a normal glass furnace, or [[magma]] at a magma [[glass furnace]]. Like all gems, raw glass has no [[quality]] modifiers.
+
Making raw glass requires a dwarf with the {{L|glassmaking}} {{L|labor}} designated, and, just like working {{L|metal}}, it also requires {{L|fuel}} (either {{L|coke}} or {{L|charcoal}}) at a normal glass furnace, or {{L|magma}} at a magma {{L|glass furnace}}. Like all gems, raw glass has no {{L|quality}} modifiers.
  
Raw gems are only one of the many things your [[glassmaker]]s can make from glass. See [[glass]] for more information.
+
Raw gems are only one of the many things your {{L|glassmaker}}s can make from glass. See {{L|glass}} and {{L|glass industry}} for more information.
  
 
{{Category|Materials}}
 
{{Category|Materials}}

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