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Editing 23a:Guild
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* [[House ber]] - [[Farmer]]s and [[Fisherdwarf|Fisherdwarves]] | * [[House ber]] - [[Farmer]]s and [[Fisherdwarf|Fisherdwarves]] | ||
− | At the beginning of each season, the Mayor will respond to the 3 most | + | At the beginning of each season, the Mayor will respond to the 3 most important guilds (ranked by the number of requests) by either raising the guild's wages to 150% for the next season or by making a [[mandate]] "that certain jobs be completed". If more than 3 guilds have made requests during one season, their requests will be ignored. Having a guild request approved gives the guild leader a happy thought and boosts the guild's morale, while having the request ignored gives the guild leader an unhappy thought and lowers the guild's morale. |
Unhappy guilds can be dangerous - if a guild is unhappy enough, its leader may order a '''work slowdown''' for 1.5 to 3 months. During a labor slowdown, all jobs related to that guild will be performed at 25% of the speed of a completely ''unskilled'' worker. Additionally, the guild leader will be randomly accused of the [[Justice|crime]] of "Conspiracy to Slow Labor", though no actual punishment will be carried out (due to all nobles being immune to justice). | Unhappy guilds can be dangerous - if a guild is unhappy enough, its leader may order a '''work slowdown''' for 1.5 to 3 months. During a labor slowdown, all jobs related to that guild will be performed at 25% of the speed of a completely ''unskilled'' worker. Additionally, the guild leader will be randomly accused of the [[Justice|crime]] of "Conspiracy to Slow Labor", though no actual punishment will be carried out (due to all nobles being immune to justice). |