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Editing 23a:Metalsmith's forge
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*[[Trapper]] -- [[animal trap]]s (using the Trapping labor) | *[[Trapper]] -- [[animal trap]]s (using the Trapping labor) | ||
− | Since all of the above skills (except for trapper and bowyer) are controlled by the same labor assignment, you may wish to set your workshop profiles (once the [[Manager]] arrives) to restrict your metalsmiths to using only their best skills - for immigrant metalsmiths, you can accomplish this by training each one past Novice only in their desired skill (ideally by restricting the forge to only that dwarf) and then setting a minimum skill level of "Normal" once they are all suitably specialized. Keeping the [[Dungeon | + | Since all of the above skills (except for trapper and bowyer) are controlled by the same labor assignment, you may wish to set your workshop profiles (once the [[Manager]] arrives) to restrict your metalsmiths to using only their best skills - for immigrant metalsmiths, you can accomplish this by training each one past Novice only in their desired skill (ideally by restricting the forge to only that dwarf) and then setting a minimum skill level of "Normal" once they are all suitably specialized. Keeping the [[Dungeon Master]] out can be accomplished by further training them to Competent. |
== Weapons, trap components, and siege equipment == | == Weapons, trap components, and siege equipment == |