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Editing 23a:Tower-cap

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{{quality|Exceptional|15:30, 9 August 2010 (UTC)}}
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{{TreeInfo
{{23a treelookup/0|wiki=no}}
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|name=Tower-cap
{{av}}
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|symbol=♣
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|biome=* Subterranean water
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* Subterranean chasm
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* Subterranean lava
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|wet=1
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|dry=1
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|density=n/a
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{{av}}{{Quality|Tattered}}
  
'''Tower-caps''' are a type of mushroom which will grow on muddy areas inside the fortress. They are in all respects like [[tree]]s that grow underground. Only 361 Tower-caps can exist in a fortress at any one time, whether fully grown or not. With some effort, tower-caps can be used as a renewable, in-cave source of wood.
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'''Tower-caps''' are a type of mushroom-like subterranean {{L|tree}}. Once fully grown, they can be designated for {{L|wood cutting}} and produce tower-cap {{L|log}}s. Tower-caps will randomly grow on muddy stone once you locate the {{L|cave river}}. Unlike other tree saplings, young tower-caps seem to be entirely immune to trampling.
  
Tower-caps will grow on any muddied rough stone tile, including tiles with items on them, stockpiles, farm plots, and even impassable building tiles. Fortunately, even in such odd places they can still be harvested. Tower-caps will not grow on [[smoothing|smooth]] or [[engraving|engraved]] floors.
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Tower-caps will only grow on muddy rough stone - thus, if you wish to prevent them from growing somewhere, simply {{L|smoothing}} the floor, ideally before it becomes muddy. Once a tower-cap grows in a location, the floor will turn into Mud/Dirt and can no longer be smoothed (unless a {{L|shrub}} happens to grow there and is harvested).
 
 
Unlike outdoor tree saplings, young tower-caps are immune to trampling. Be sure to chop down any tower-caps that grow to maturity in active corridor(s), as they will block the passage of your dwarves.
 
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Plants}}
 
{{Plants}}

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