v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d:Armor piece
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | There are several different separate pieces of armor that can each cover a different part of a dwarf's body and provide protection. In Dwarf Fortress, armor (as so many things) is not a simple formula where a single, bigger number replaces a smaller one. Different armor pieces work slightly differently to provide more or less protection in different way. However, overall, rest assured that your intuition will generally be correct - pieces of chain armor are better than the equivalent pieces of leather armour, and plate pieces better than chain. | |
− | There are several different separate pieces of armor that can each cover a different part of a dwarf's body and provide protection. In Dwarf Fortress, armor (as so many things) is not a simple formula where a single, bigger number replaces a smaller one. Different armor pieces work slightly differently to provide more or less protection in different way. | ||
− | Also, any [[soldier]] or [[hunter]] will have one of 4 levels of armor designated: clothing, '''leather armor''', '''chain''' (armor), or '''plate''' (armor) | + | Also, any [[soldier]] or [[hunter]] will have one of 4 levels of armor designated: clothing, '''leather armor''', '''chain''' (armor), or '''plate''' (armor). |
− | For a general discussion of how | + | For a general discussion of how armour works and some of the game mechanics behind it, see [[Armor]]. |
==Clothing vs Armor== | ==Clothing vs Armor== | ||
Practically speaking, there is no difference. Any piece of clothing or armor provides some level of protection against [[damage]], including damage from heat and cold weather. Some materials have a better protection value than others - metal is better than leather (go figure). However, any dwarf, when activated into military service, can be set to one of 4 different armor levels - clothing, leather, chain or plate - and will seek out a complete "set" of that level of protection. In this sense, some pieces - like cloth vs. metal caps, or boots - fall into different categories, clothing vs armor. | Practically speaking, there is no difference. Any piece of clothing or armor provides some level of protection against [[damage]], including damage from heat and cold weather. Some materials have a better protection value than others - metal is better than leather (go figure). However, any dwarf, when activated into military service, can be set to one of 4 different armor levels - clothing, leather, chain or plate - and will seek out a complete "set" of that level of protection. In this sense, some pieces - like cloth vs. metal caps, or boots - fall into different categories, clothing vs armor. | ||
− | Civilians will wear leather caps and boots, but no other piece of | + | Civilians will wear leather caps and boots, but no other piece of armour, with one exception. A civilian with the [[hunting]] labor enabled will seek to wear the level of armor designated - but they will also attempt to actively hunt any huntable wildlife on the map. (Only if there is none, they will seek another [[job]], until there is a valid target.) |
===Levels and Sets of Armor=== | ===Levels and Sets of Armor=== | ||
− | In seen in either the {{k|m||ilitary}} menu or an individual dwarf's {{k|p}}references for "{{k|s}}oldiering & hunting", armor can be one of 4 overall levels of armor, as defined by the game and using the terms Clothes, Leather (armor), Chain (armor) and Plate (armor), in reference to the maximum protection a dwarf will seek to wear when activated into the military (or when [[Hunting]]). This is designated by viewing a dwarf and selecting the soldier menu - Clothes, Leather, Chain or Plate. (In the military weapons menu, these are | + | In seen in either the {{k|m||ilitary}} menu or an individual dwarf's {{k|p}}references for "{{k|s}}oldiering & hunting", armor can be one of 4 overall levels of armor, as defined by the game and using the terms Clothes, Leather (armor), Chain (armor) and Plate (armor), in reference to the maximum protection a dwarf will seek to wear when activated into the military (or when [[Hunting]]). This is designated by viewing a dwarf and selecting the soldier menu - Clothes, Leather, Chain or Plate. (In the military weapons menu, these are abreviated as " - " (none), Lth, Chn or Plt, and also whether or not to use a Shd or Bkl - shield or buckler). This defines the maximum class of protection they will seek to wear for each body part (but they may not completely succeed, depending on available items). |
==== Armor Levels ==== | ==== Armor Levels ==== | ||
Line 47: | Line 46: | ||
Dwarves will occasionally keep a lesser piece on when told to wear better armor and put the better armor over that - see [[layering]]. | Dwarves will occasionally keep a lesser piece on when told to wear better armor and put the better armor over that - see [[layering]]. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Armor pieces== | ==Armor pieces== | ||
Line 76: | Line 52: | ||
A '''Cap''' can be made of cloth, leather or metal, and can be considered a piece of clothing or armor, depending on that material. Caps made of [[metal]] are considered [[armor]] instead and are worn as part of the leather armor level. | A '''Cap''' can be made of cloth, leather or metal, and can be considered a piece of clothing or armor, depending on that material. Caps made of [[metal]] are considered [[armor]] instead and are worn as part of the leather armor level. | ||
− | + | Currently{{version|0.28.181.40d}} civilian dwarves will never equip caps except those they arrive with, probably due to a bug. | |
====Helm==== | ====Helm==== | ||
Line 85: | Line 61: | ||
===Torso protection=== | ===Torso protection=== | ||
+ | ====Bone armor/shell armor==== | ||
+ | Bone or shell armor is not particularly protective, but is very light and easy to make early before your metal-bashing industry is up to speed. High quality armor is more protective than low, and masterwork bone armor is as protective as basic quality iron armor, which is respectable (if hardly optimal). Bone armor falls under the "leather armor" setting. | ||
− | + | Bone and shell armour is made using the [[bonecarving]] skill at a [[Craftsdwarf's workshop]]. | |
− | |||
− | ==== | + | ====Leather Armor==== |
+ | Leather armor is the least protective but simplest of the armors. It is also light, and so does not slow down a dwarf who lacks the [[attribute|strength]] or [[armor user]] skill for heavier armor levels. | ||
− | Chain | + | ====Chain Armor==== |
− | + | (tbd) | |
− | Plate | + | ====Plate Armor==== |
+ | |||
+ | (tbd) | ||
===Hand Protection=== | ===Hand Protection=== | ||
====Gauntlets==== | ====Gauntlets==== | ||
− | '''Gauntlets''' are a piece of [[armor]] worn around the hands. They are typically made from [[ | + | '''Gauntlets''' are a piece of [[armor]] worn around the hands. They are made in pairs, one for the left hand and one for the right. They are typically made from [[metals]] but can be made from [[bone]] or [[shell]]. They are part of both the plate and chain armor. |
− | |||
− | |||
===Leg protection=== | ===Leg protection=== | ||
Line 107: | Line 85: | ||
'''Leggings''' are the lesser of two types of [[armor]] that cover the upper legs (the other being [[greaves]]). They are made for either the [[leather]] armor (leather, shell and bone) or chain armor level. | '''Leggings''' are the lesser of two types of [[armor]] that cover the upper legs (the other being [[greaves]]). They are made for either the [[leather]] armor (leather, shell and bone) or chain armor level. | ||
− | + | Chain leggings are made from one [[metal]] bar at a [[forge]] by a dwarf with the [[armorsmith]] [[labor]] enabled. | |
+ | |||
+ | :* Leather leggings are made from one piece of leather | ||
+ | :* Shell leggings require one shell | ||
+ | :* Bone leggings require 3 stacks of bones (independent of stack size) | ||
Note that the specific type of leather, bone or shell (the [[creature]] or [[fish]] that was the source of those materials) has no effect on the quality of protection provided, only on the final [[value]] of the leggings manufactured. | Note that the specific type of leather, bone or shell (the [[creature]] or [[fish]] that was the source of those materials) has no effect on the quality of protection provided, only on the final [[value]] of the leggings manufactured. | ||
====Greaves==== | ====Greaves==== | ||
− | [[Greaves]] are a heavier form of protection for the legs, and are [[Armor#Armor_Levels|plate armor]] level protection | + | [[Greaves]] are a heavier form of protection for the legs, and are [[Armor#Armor_Levels|plate armor]] level protection. |
'''Greaves''' are part of plate [[armor]] and cover the legs. An activated [[military]] dwarf set to use plate armor will use greaves if a set is available. | '''Greaves''' are part of plate [[armor]] and cover the legs. An activated [[military]] dwarf set to use plate armor will use greaves if a set is available. | ||
− | They can be made from [[metal]] and [[bone]] but not from [[shell]]. "Greaves" are a single item, like "[[leggings]]" or "[[ | + | They can be made from [[metal]] and [[bone]] but not from [[shell]]. "Greaves" are a single item, like "[[leggings]]" or "[[clothes|trousers]]" - for one set of bone greaves you need 3 ''[[stack]]s'' of bones, no matter how many single bones are in the stacks; for one set of metal greaves you need 2 metal bars. |
+ | |||
+ | Elves may bring wooden greaves, which are useless as armor since they are sized too large for dwarves. Dwarfs cannot manufacture them, but [[wood]] offers very poor [[Armor#Material|protection]] as armor anyway. | ||
===Foot protection=== | ===Foot protection=== | ||
Line 124: | Line 108: | ||
High boots provide protection for the lower leg as well as the foot, low boots only protect the feet. | High boots provide protection for the lower leg as well as the foot, low boots only protect the feet. | ||
− | Boots are always made in pairs, but the [[quality]] of each is not guaranteed to be matched | + | Boots are always made in pairs, one left and one right, but the [[quality]] of each is not guaranteed to be matched. |
− | + | [[Category: Armor]] | |
+ | [[Category:Clothing]] |