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Editing 40d:Armor piece
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− | + | There are several different separate pieces of armor that can each cover a different part of a dwarf's body and provide protection. In Dwarf Fortress, armor (as so many things) is not a simple formula where a single, bigger number replaces a smaller one. Different armor pieces work slightly differently to provide more or less protection in different way. The exact piece, [[quality]], and [[material]] all factor in, at least - combat is not fully understood. However, overall, rest assured that, factoring in the known variables of quality and material, your intuition will generally be correct - pieces of chain armor are better than the equivalent pieces of leather armour, and plate pieces better than chain. | |
− | There are several different separate pieces of armor that can each cover a different part of a dwarf's body and provide protection. In Dwarf Fortress, armor (as so many things) is not a simple formula where a single, bigger number replaces a smaller one. Different armor pieces work slightly differently to provide more or less protection in different way. The exact piece, [[quality]], and [[material]] all factor in, at least - combat is not fully understood. However, overall, rest assured that, factoring in the known variables of quality and material, your intuition will generally be correct - pieces of chain armor are better than the equivalent pieces of leather | ||
Also, any [[soldier]] or [[hunter]] will have one of 4 levels of armor designated: clothing, '''leather armor''', '''chain''' (armor), or '''plate''' (armor). There is usually not a 1:1 relationship between every piece of armor and an armor level - it can be very much a "mix and match" situation. | Also, any [[soldier]] or [[hunter]] will have one of 4 levels of armor designated: clothing, '''leather armor''', '''chain''' (armor), or '''plate''' (armor). There is usually not a 1:1 relationship between every piece of armor and an armor level - it can be very much a "mix and match" situation. | ||
− | For a general discussion of how | + | For a general discussion of how armour works and some of the game mechanics behind it, including charts on quality and material, see [[Armor]]. |
− | + | =Clothing vs Armor= | |
Practically speaking, there is no difference. Any piece of clothing or armor provides some level of protection against [[damage]], including damage from heat and cold weather. Some materials have a better protection value than others - metal is better than leather (go figure). However, any dwarf, when activated into military service, can be set to one of 4 different armor levels - clothing, leather, chain or plate - and will seek out a complete "set" of that level of protection. In this sense, some pieces - like cloth vs. metal caps, or boots - fall into different categories, clothing vs armor. | Practically speaking, there is no difference. Any piece of clothing or armor provides some level of protection against [[damage]], including damage from heat and cold weather. Some materials have a better protection value than others - metal is better than leather (go figure). However, any dwarf, when activated into military service, can be set to one of 4 different armor levels - clothing, leather, chain or plate - and will seek out a complete "set" of that level of protection. In this sense, some pieces - like cloth vs. metal caps, or boots - fall into different categories, clothing vs armor. | ||
− | Civilians will wear leather caps and boots, but no other piece of | + | Civilians will wear leather caps and boots, but no other piece of armour, with one exception. A civilian with the [[hunting]] labor enabled will seek to wear the level of armor designated - but they will also attempt to actively hunt any huntable wildlife on the map. (Only if there is none, they will seek another [[job]], until there is a valid target.) |
===Levels and Sets of Armor=== | ===Levels and Sets of Armor=== | ||
− | In seen in either the {{k|m||ilitary}} menu or an individual dwarf's {{k|p}}references for "{{k|s}}oldiering & hunting", armor can be one of 4 overall levels of armor, as defined by the game and using the terms Clothes, Leather (armor), Chain (armor) and Plate (armor), in reference to the maximum protection a dwarf will seek to wear when activated into the military (or when [[Hunting]]). This is designated by viewing a dwarf and selecting the soldier menu - Clothes, Leather, Chain or Plate. (In the military weapons menu, these are | + | In seen in either the {{k|m||ilitary}} menu or an individual dwarf's {{k|p}}references for "{{k|s}}oldiering & hunting", armor can be one of 4 overall levels of armor, as defined by the game and using the terms Clothes, Leather (armor), Chain (armor) and Plate (armor), in reference to the maximum protection a dwarf will seek to wear when activated into the military (or when [[Hunting]]). This is designated by viewing a dwarf and selecting the soldier menu - Clothes, Leather, Chain or Plate. (In the military weapons menu, these are abreviated as " - " (none), Lth, Chn or Plt, and also whether or not to use a Shd or Bkl - shield or buckler). This defines the maximum class of protection they will seek to wear for each body part (but they may not completely succeed, depending on available items). |
==== Armor Levels ==== | ==== Armor Levels ==== | ||
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For a full discussion, see [[Equipment and encumbrance]], and [[Attribute]]. | For a full discussion, see [[Equipment and encumbrance]], and [[Attribute]]. | ||
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− | + | =Armor pieces= | |
− | + | ==Head protection== | |
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====Cap==== | ====Cap==== | ||
A '''Cap''' can be made of cloth, leather or metal, and can be considered a piece of clothing or armor, depending on that material. Caps made of [[metal]] are considered [[armor]] instead and are worn as part of the leather armor level. | A '''Cap''' can be made of cloth, leather or metal, and can be considered a piece of clothing or armor, depending on that material. Caps made of [[metal]] are considered [[armor]] instead and are worn as part of the leather armor level. | ||
− | + | Currently{{version|0.28.181.40d}} civilian dwarves will never equip caps except those they arrive with, probably due to a bug. | |
====Helm==== | ====Helm==== | ||
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Like with other armor, a soldier will pick a helm of a lower armor level if none of the designated level is available. | Like with other armor, a soldier will pick a helm of a lower armor level if none of the designated level is available. | ||
− | + | ==Torso protection== | |
+ | |||
+ | ====Bone armor/shell armor==== | ||
+ | Bone or shell armor is not particularly protective, but is very light and easy to make early before your metal-bashing industry is up to speed. High quality armor is more protective than low, and masterwork bone armor is as protective as basic quality iron armor, which is respectable (if hardly optimal). Bone armor falls under the "leather armor" setting. | ||
+ | Bone and shell armour is made using the [[bonecarving]] skill at a [[Craftsdwarf's workshop]]. | ||
− | ====Leather | + | ====Leather Armor==== |
− | Leather armor is the least protective but simplest of the armors | + | Leather armor is the least protective but simplest of the armors. It is also light, and so does not slow down a dwarf who lacks the [[attribute|strength]] or [[armor user]] skill for heavier armor levels. |
− | ====Chain | + | ====Chain Armor==== |
− | + | (tbd) | |
− | ====Plate | + | ====Plate Armor==== |
− | + | (tbd) | |
− | + | ==Hand Protection== | |
====Gauntlets==== | ====Gauntlets==== | ||
− | '''Gauntlets''' are a piece of [[armor]] worn around the hands. They are typically made from [[ | + | '''Gauntlets''' are a piece of [[armor]] worn around the hands. They are typically made from [[metals]] but can be made from [[bone]] or [[shell]]. They are part of both the plate and chain armor. |
Gauntlets are always made in pairs, one left and one right, but the quality of each gauntlet in a pair is not guaranteed to be matched to the other. | Gauntlets are always made in pairs, one left and one right, but the quality of each gauntlet in a pair is not guaranteed to be matched to the other. | ||
− | + | ==Leg protection== | |
====Leggings==== | ====Leggings==== | ||
'''Leggings''' are the lesser of two types of [[armor]] that cover the upper legs (the other being [[greaves]]). They are made for either the [[leather]] armor (leather, shell and bone) or chain armor level. | '''Leggings''' are the lesser of two types of [[armor]] that cover the upper legs (the other being [[greaves]]). They are made for either the [[leather]] armor (leather, shell and bone) or chain armor level. | ||
− | + | Chain leggings are made from one [[metal]] bar at a [[forge]] by a dwarf with the [[armorsmith]] [[labor]] enabled. | |
+ | |||
+ | :* Leather leggings are made from one piece of leather | ||
+ | :* Shell leggings require one shell | ||
+ | :* Bone leggings require 3 stacks of bones (independent of stack size) | ||
Note that the specific type of leather, bone or shell (the [[creature]] or [[fish]] that was the source of those materials) has no effect on the quality of protection provided, only on the final [[value]] of the leggings manufactured. | Note that the specific type of leather, bone or shell (the [[creature]] or [[fish]] that was the source of those materials) has no effect on the quality of protection provided, only on the final [[value]] of the leggings manufactured. | ||
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'''Greaves''' are part of plate [[armor]] and cover the legs. An activated [[military]] dwarf set to use plate armor will use greaves if a set is available. | '''Greaves''' are part of plate [[armor]] and cover the legs. An activated [[military]] dwarf set to use plate armor will use greaves if a set is available. | ||
− | They can be made from [[metal]] and [[bone]] but not from [[shell]]. "Greaves" are a single item, like "[[leggings]]" or "[[ | + | They can be made from [[metal]] and [[bone]] but not from [[shell]]. "Greaves" are a single item, like "[[leggings]]" or "[[clothes|trousers]]" - for one set of bone greaves you need 3 ''[[stack]]s'' of bones, no matter how many single bones are in the stacks; for one set of metal greaves you need 2 metal bars. |
+ | |||
+ | Elves may bring wooden greaves, which are useless as armor since they are sized too large for dwarves. Dwarfs cannot manufacture them, but [[wood]] offers very poor [[Armor#Material|protection]] as armor anyway. | ||
− | + | ==Foot protection== | |
====Boot, low or high==== | ====Boot, low or high==== | ||
A '''boot''' is a type of [[shoe]] that only military [[dwarves]] will wear. They come in low boot or high boot varieties - high boots weigh more than low boots, but offer better protection. Lightweight boots can be made of [[leather]] at the [[leather works]] as part of the [[leather armor]] set. Boots can also be made from various types of [[metal]] at a [[metalsmith's forge]] as part of both the chain and plate armor set. | A '''boot''' is a type of [[shoe]] that only military [[dwarves]] will wear. They come in low boot or high boot varieties - high boots weigh more than low boots, but offer better protection. Lightweight boots can be made of [[leather]] at the [[leather works]] as part of the [[leather armor]] set. Boots can also be made from various types of [[metal]] at a [[metalsmith's forge]] as part of both the chain and plate armor set. | ||
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High boots provide protection for the lower leg as well as the foot, low boots only protect the feet. | High boots provide protection for the lower leg as well as the foot, low boots only protect the feet. | ||
− | Boots are always made in pairs, but the [[quality]] of each is not guaranteed to be matched. Unlike gauntlets, they are generic - no left/right distinction. | + | Boots are always made in pairs,but the [[quality]] of each is not guaranteed to be matched. Unlike gauntlets, they are generic - no left/right distinction. |
− | + | [[Category: Armor]] | |
+ | [[Category:Clothing]] |