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Editing 40d:Cave adaptation

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You can also cure cave adaptation by cheating, and just removing the tag from the dwarves' RAW files. Under "creature_standard.txt", remove the [CAVE_ADAPT] line and save.
 
You can also cure cave adaptation by cheating, and just removing the tag from the dwarves' RAW files. Under "creature_standard.txt", remove the [CAVE_ADAPT] line and save.
 
=== Cave adaptation mechanics ===
 
* If a dwarf is in a {{DFtext|Dark|0:1}} tile, cave adaptation increases by 1 every [[Time|tick]] to a maximum of 800,000 (403,200 ticks is one year, so the maximum is just short of 2 years).
 
* If a dwarf is in an {{DFtext|Outside|3:1}} tile while the sun is out (i.e. not [[Weather|raining or snowing]]), there is a 1/1000 chance of the following happening every tick:
 
** If cave adaptation is between 403,200 and 604,800 (between 1 and 1.5 years), the dwarf will be stunned and experience minor pain and fatigue. They will also receive the unhappy thought "was irritated by the sun recently".
 
** If cave adaptation is at 604,800 or higher (1.5 years), the dwarf will suffer nausea in addition to the above ailments. They will start vomiting profusely and will also receive the unhappy thought "was nauseated by the sun recently".
 
** Otherwise, nothing bad happens.
 
* If a dwarf is in an {{DFtext|Outside|3:1}} tile ''regardless'' of weather, cave adaptation then decreases by 10 every tick.
 
  
 
== Proper Perspective ==
 
== Proper Perspective ==

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