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40d:Clothing

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Clothing is material made out of cloth or leather which is worn by sentient humanoid creatures to protect them from the elements. Articles of clothing are similar in concept to armor and distinguished only by the fact that they do not provide significant protection against melee attacks; clothing is intended for comfort, not combat.

Clothes are stored as finished goods, and may be stored in bins.

Humans, dwarves, and elves do not distinguish between articles of clothing with regards to gender, so it is common to see females wearing tunics and trousers and males wearing dresses and skirtsv0.28.181.40d. One could call Dwarf Fortress a paragon of gender equality.

Size does matter

Clothing and armor marked as 'large' can not be made or worn by dwarves (with one exceptions. 'large rat leather XX' items come from 'large rats'), but will still be offered by human and elven caravans. 'Small' articles of clothing and armor usually come from killed kobolds and are also unusable. Items labeled as 'narrow' come from goblins and can't be made or worn either. However, all of these can be sold to caravans for a nice price.

Articles

In the unmodified game, the following articles of clothing exist:

Bodywear
Coat – common for dwarves, humans, elves
Shirt – common for dwarves, humans, elves
Cloak – common for dwarves, humans, elves, goblins
Tunic – common for dwarves, humans, elves, goblins, kobolds
Toga – uncommon for dwarves, humans, elves
Cape – common for humans, elves
Vest – common for dwarves, humans, elves
Dress – common for dwarves, humans, elves
Robe – common for dwarves, humans, elves, goblins
Legwear
Trousers – common for dwarves, humans, elves, goblins
Loincloth – common for humans, elves, goblins, kobolds
Thong – uncommon for humans, elves
Skirt – common for humans, elves
Short Skirt – common for humans, elves
Long Skirt – common for humans, elves
Braies – uncommon for humans, elves
Headwear
Cap – common for dwarves, humans, elves
Hood – common for dwarves, humans, elves
Turban – uncommon for humans, elves
Mask – uncommon for goblins, rare for humans
Head Veil – uncommon for humans, elves
Face Veil – rare for humans only
Headscarf – uncommon for humans, elves
Handwear
Glove – common for dwarves, humans, elves, goblins
Mitten – common for dwarves, humans, elves
Footwear
Shoe – common for dwarves, humans, elves, goblins
High Boot – common for dwarves, humans, elves, goblins
Low Boot – common for dwarves, humans, elves, goblins
Sandal – common for humans, elves, goblins
Chausse – uncommon for humans, elves
Sock – common for dwarves, humans, elves, goblins

Pairs

Some articles of clothing or armor, when made at a clothier's shop, leather works or craftdwarf's workshop, will produce pairs. Specifically, all handwear and footwear will be produced in pairs: each job tasked at such a workshop will always make two out of a single piece of cloth or leather, one for each limb. Greaves also come in pairs but are not made from one piece.

Layering of clothing

Clothing in the game has four layers: under, over, armor, and cover. Each article of clothing is intended for only one of these purposes.

  • Clothing identified as under is intended to be worn directly against the skin.
  • Clothing specified as over is a thin covering to be worn over top of under wear.
  • Clothing classified for armor is intended to be worn over top of clothing to protect the person more generally.
  • Clothing categorised as cover is worn over top of everything, including armour, usually for insulation against cold climates.
Type Under Over Armor Cover
Bodywear Shirt, Dress, Tunic Coat, Toga, Vest, Robe Plate mail, Chain mail Cloak, Cape
Legwear Loincloth, Thong, Braies Pants, Skirt, Short skirt, Long skirt Greaves, Leggings
Handwear Gloves Gauntlets Mittens
Headwear Mask, Face veil Cap, Turban, Head veil, Headscarf Helm Hood
Footwear Chausses, Socks Shoes, High boots, Low boots, Sandals

See also