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Difference between revisions of "40d:Controls"

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Line 123: Line 123:
 
* {{key|A}} - [[Archery Target]]
 
* {{key|A}} - [[Archery Target]]
 
* {{key|b}} - [[Bed]]
 
* {{key|b}} - [[Bed]]
* {{key|B}} - [[Vertical Bars]]
+
* {{key|B}} - [[Bars|Vertical Bars]]
* {{key|Alt}}+{{key|b}} - [[Floor Bars]]
+
* {{key|Alt}}+{{key|b}} - [[Bars|Floor Bars]]
 
* {{key|c}} - [[Seat]]
 
* {{key|c}} - [[Seat]]
 
* {{key|C}} - Wall/Floor/Stairs ("Rewall")
 
* {{key|C}} - Wall/Floor/Stairs ("Rewall")
* {{key|C}}{{key|d}} - [[Down Stair]]
+
* {{key|C}}{{key|d}} - [[Stair|Down Stair]]
 
* {{key|C}}{{key|f}} - [[Floor]]
 
* {{key|C}}{{key|f}} - [[Floor]]
 
* {{key|C}}{{key|F}} - [[Fortification]]
 
* {{key|C}}{{key|F}} - [[Fortification]]
* {{key|C}}{{key|r}} - [[Ramp Up]]
+
* {{key|C}}{{key|r}} - [[Ramp|Ramp Up]]
* {{key|C}}{{key|u}} - [[Up Stair]]
+
* {{key|C}}{{key|u}} - [[Stair|Up Stair]]
 
* {{key|C}}{{key|w}} - [[Wall]]
 
* {{key|C}}{{key|w}} - [[Wall]]
* {{key|C}}{{key|x}} - [[Up/Down Stair]]
+
* {{key|C}}{{key|x}} - [[Stair|Up/Down Stair]]
 
* {{key|d}} - [[Door]]
 
* {{key|d}} - [[Door]]
 
* {{key|D}} - [[Trade Depot]]
 
* {{key|D}} - [[Trade Depot]]
Line 146: Line 146:
 
* {{key|f}} - [[Cabinet]] (personal object storage)
 
* {{key|f}} - [[Cabinet]] (personal object storage)
 
* {{key|g}} - [[Bridge]]
 
* {{key|g}} - [[Bridge]]
* {{key|G}} - [[Floor Grate]]
+
* {{key|G}} - [[Grate|Floor Grate]]
 
* {{key|h}} - [[Container]] (personal valuables storage)
 
* {{key|h}} - [[Container]] (personal valuables storage)
* {{key|H}} - [[Wall Grate]]
+
* {{key|H}} - [[Grate|Wall Grate]]
 
* {{key|i}} - Siege Engines
 
* {{key|i}} - Siege Engines
 
* {{key|i}}{{key|b}} - [[Ballista]]
 
* {{key|i}}{{key|b}} - [[Ballista]]
Line 158: Line 158:
 
* {{key|M}} - Machine Components
 
* {{key|M}} - Machine Components
 
* {{key|M}}{{key|g}} - [[Gear Assembly]]
 
* {{key|M}}{{key|g}} - [[Gear Assembly]]
* {{key|M}}{{key|h}} - [[Horizontal Axle]]
+
* {{key|M}}{{key|h}} - [[Axle|Horizontal Axle]]
 
* {{key|M}}{{key|m}} - [[Windmill]]
 
* {{key|M}}{{key|m}} - [[Windmill]]
 
* {{key|M}}{{key|s}} - [[Screw Pump]]
 
* {{key|M}}{{key|s}} - [[Screw Pump]]
* {{key|M}}{{key|v}} - [[Vertical Axle]]
+
* {{key|M}}{{key|v}} - [[Axle|Vertical Axle]]
 
* {{key|M}}{{key|w}} - [[Water Wheel]]
 
* {{key|M}}{{key|w}} - [[Water Wheel]]
 
* {{key|n}} - [[Burial Receptacle]]
 
* {{key|n}} - [[Burial Receptacle]]
* {{key|o}} - [[Paved Road]]
+
* {{key|o}} - [[Road|Paved Road]]
* {{key|O}} - [[Dirt Road]]
+
* {{key|O}} - [[Road|Dirt Road]]
 
* {{key|p}} - [[Farm Plot]]
 
* {{key|p}} - [[Farm Plot]]
 
* {{unusedkey|q}}
 
* {{unusedkey|q}}
Line 173: Line 173:
 
* {{key|t}} - [[Table]]
 
* {{key|t}} - [[Table]]
 
* {{key|T}} - Traps/Levers
 
* {{key|T}} - Traps/Levers
* {{key|T}}{{key|c}} - [[Cage Trap]]
+
* {{key|T}}{{key|c}} - [[Trap#Cage Trap|Cage Trap]]
 
* {{key|T}}{{key|l}} - [[Lever]]
 
* {{key|T}}{{key|l}} - [[Lever]]
* {{key|T}}{{key|p}} - [[Pressure Plate]]
+
* {{key|T}}{{key|p}} - [[Trap#Pressure Plates|Pressure Plate]]
* {{key|T}}{{key|s}} - [[Stone-Fall Trap]]
+
* {{key|T}}{{key|s}} - [[Trap#Stone-fall Trap|Stone-Fall Trap]]
* {{key|T}}{{key|S}} - [[Upright Spear/Spike]]
+
* {{key|T}}{{key|S}} - [[Trap#Upright Spear/Spike|Upright Spear/Spike]]
* {{key|T}}{{key|w}} - [[Weapon Trap]]
+
* {{key|T}}{{key|w}} - [[Trap#Weapon Trap|Weapon Trap]]
 
* {{unusedkey|u}}
 
* {{unusedkey|u}}
 
* {{key|v}} - [[Restraint]]
 
* {{key|v}} - [[Restraint]]
Line 209: Line 209:
 
* {{key|w}}{{key|y}} - [[Ashery]]
 
* {{key|w}}{{key|y}} - [[Ashery]]
 
* {{key|w}}{{key|z}} - [[Kitchen]]
 
* {{key|w}}{{key|z}} - [[Kitchen]]
* {{key|W}} - [[Wall Grate]]
+
* {{key|W}} - [[Grate|Wall Grate]]
 
* {{key|x}} - [[Floodgate]]
 
* {{key|x}} - [[Floodgate]]
 
* {{key|y}} - [[Glass Window]]
 
* {{key|y}} - [[Glass Window]]

Revision as of 16:36, 5 November 2007

This document contains a list of the default controls for Dwarf Fortress as of version v0.27.169.32a. Controls may be configured manually through the use of the EscEnter menu or by editing the file data/init/interface.txt, but this is not recommended for new players.

Controls are usually listed on the bottom of the window or next to the respective option when you have opened a menu.

Arrows are shown on the edges of the screen if more options are available beyond the screen. Use the Interface keys to scroll through the list of options.

For purposes of the game, note that any key designated in uppercase means to hold Shift while tapping that key. For instance, V means to press Shift+v.

Interface

  • + - Next option / Increase quantity
  • - - Previous option / Decrease quantity
  • * - Next page
  • / - Previous page
  • - Next option
  • - Previous option
  • - Next column
  • - Previous column
  • PgUp - Next page/screen
  • PgDn - Previous page/screen

When it is possible to scroll the map while a menu is open, the arrow keys cannot be used to select menu options; instead, the +, -, *, and / keys are repurposed to allow selection from menus.

  • ? - Help
  • ; - Movies / Stop Recording
  • ;l - Load a Moving Record
  • ;p - Play the Active Moving Record
  • ;r - Start Recording (overwrites active record)
  • ;s - Save the Active Moving Record
  • Tab - Change mode
  • Esc - Options
  • Space - Cancel
  • Enter - Select

World

Move cursor / scroll map:

Home
Northwest

North
PgUp
Northeast

West
 
East
End
Southwest

South
PgDn
Southeast

Or, with the numeric keypad:

7
Northwest
8
North
9
Northeast
4
West
  6
East
1
Southwest
2
South
3
Southeast

Hold Shift while pressing the above keys to move the cursor very rapidly. Note that some users may experience "stuck keys" and other glitches unless Num Lock is off.

  • > - Up a level (Z-Axis)
  • < - Down a level (Z-Axis)
  • Ctrl5 - Down a level (Z-Axis)
  • Shift5 - (Not working) Up a level (Z-Axis)

Adventure

TODO

Fortress

  • a - View Announcements
  • b - Site a Building
  • c - View Civilizations
  • d - Designations
  • D - Depot Access (appears when depot is built)
  • [e]
  • [f]
  • [g]
  • h - Hot Keys
  • i - Zones
  • [j]
  • k - Look Around
  • [l]
  • m - Military
  • n - Nobles and Administrators
  • o - Set Orders and Options
  • p - Stockpiles
  • q - Set Building Tasks/Prefs
  • r - View Rooms/Buildings
  • [s]
  • t - View Items in Buildings
  • [u]
  • v - View Units
  • V - Visualize (3D view)
    • + - Zoom / pan in
    • - - Zoom / pan out
    • * - Rotate 45° clockwise
    • / - Rotate 45° counterclockwise
  • [w]
  • x - Squads
  • [y]
  • z - Status
  • Space - Pause/Resume
  • Tab - Move Menu/Map
  • . - Advance time by one-step (while paused)

Building List

Building Placement

Size/Direction

  u
Increase height
North orientation
 
h
Decrease width
West orientation
  k
Increase width
East orientation
  m
Decrease height
South orientation
 

Orientation (Bridge)

  w
Raises ↑
 
a
Raises ←
s
Retracts
d
Raises →
  x
Raises ↓
 

Designation List

  • a - Carve Fortifications
  • [b]
  • c - Reclaim Items/Buildings
  • d - Mine
  • [e]
  • f - Forbid Items/Buildings
  • [g]
  • h - Channel
  • i - Up/Down Stairway
  • j - Downward Stairway
  • [k]
  • [l]
  • [m]
  • n - Remove Construction
  • o - Set Traffic Areas
  • p - Gather Plants
  • [q]
  • r - Upward Ramp
  • s - Smooth Stone
  • t - Chop Down Trees
  • u - Upward Stairway
  • v - Toggle Engravings
  • [w]
  • [x]
  • [y]
  • z - Remove Up Stairs/Ramps

Mouse

Some screens also support the mouse, allowing you to use the left button to select options:

Designations
Use the left button to select and place designations, right button to position cursor without designation.
Nobles and Administrators
Status > Stone
Music and Sound
Name Fortress
Name Group