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Difference between revisions of "40d:Demand"

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m (I don't remember brown, but I won't remove it at this time)
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A '''demand''' is a [[noble]]'s request that your [[dwarves]] build specific [[furniture]] in one of their [[room]]s.
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A '''demand''' is a [[noble]]'s request that your [[dwarves]] build a specific item of [[furniture]] in one of their [[room]]s.
  
 
When a noble makes a demand, you will have about half a year to fulfill it.  Demands are always for furniture, and can be for either [[furniture]] of a certain type, like a [[table]], or [[furniture]] of a certain material, like [[copper]] items.  Sometimes they specify both, for example "green glass window in dining room"
 
When a noble makes a demand, you will have about half a year to fulfill it.  Demands are always for furniture, and can be for either [[furniture]] of a certain type, like a [[table]], or [[furniture]] of a certain material, like [[copper]] items.  Sometimes they specify both, for example "green glass window in dining room"
  
Demands are announced at the bottom of the screen, but if you miss the message, you can see if a noble is demanding anything on the [[nobles screen|noble's screen]].  If the uppercase bracketed word '[DEMAND]' next to a noble's name is white, he is making no demands.  If brown, he is making a demand, and you have a lot of time to complete it. If yellow, you have a couple seasons before the demand expires. If red, the demand will expire very soon.
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Demands are announced at the bottom of the screen, but if you miss the message, you can see if a noble is demanding anything on the [[nobles screen|noble's screen]].  If the uppercase bracketed word '[DEMAND]' next to a noble's name is white, he is making no demands.  If brown{{verify}}, the noble has stated their demand and has given you time to complete it. If yellow, the noble is expecting the demand filled soon. If red, the demanded is expected to have been completed already.
  
If a demand expires without being fulfilled, the noble will get an unhappy [[thought]], but there aren't any other direct consequences.
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If a demand goes without being fulfilled, the noble will get an unhappy [[thought]]. The longer the demand goes unfulfilled the unhappier the noble will get. There are no other direct consequences to failing to fill a demand. Fulfilling the demand gives the noble a happy [[thought]].
Fulfilling the demand gives the noble a happy [[thought]].
 
  
 
Happy [[noble]]s make fewer mandates and [[demand]]s than unhappy ones.
 
Happy [[noble]]s make fewer mandates and [[demand]]s than unhappy ones.
  
 
[[Mandate]]s should not be confused with demands.
 
[[Mandate]]s should not be confused with demands.

Revision as of 20:40, 15 October 2008

A demand is a noble's request that your dwarves build a specific item of furniture in one of their rooms.

When a noble makes a demand, you will have about half a year to fulfill it. Demands are always for furniture, and can be for either furniture of a certain type, like a table, or furniture of a certain material, like copper items. Sometimes they specify both, for example "green glass window in dining room"

Demands are announced at the bottom of the screen, but if you miss the message, you can see if a noble is demanding anything on the noble's screen. If the uppercase bracketed word '[DEMAND]' next to a noble's name is white, he is making no demands. If brown[Verify], the noble has stated their demand and has given you time to complete it. If yellow, the noble is expecting the demand filled soon. If red, the demanded is expected to have been completed already.

If a demand goes without being fulfilled, the noble will get an unhappy thought. The longer the demand goes unfulfilled the unhappier the noble will get. There are no other direct consequences to failing to fill a demand. Fulfilling the demand gives the noble a happy thought.

Happy nobles make fewer mandates and demands than unhappy ones.

Mandates should not be confused with demands.