v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d:Engraving

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{av}}{{Quality|Exceptional|09:14, 11 July 2010 (UTC)}}
+
Engraving encompasses both smoothing stone and engraving it.  Both jobs are accessed from the [d]esignations menu, and require the Stone Detailing [[labor]] to be turned on.
'''Engraving''' [[smoothing|smooth]] [[wall]]s and [[floor]]s will increase the [[Room|value of a room]]. This is done by [[dwarves]] with [[Stone detailing]] labor enabled and uses the [[engraver]] skill.
 
  
Engravings may cause happy [[thought]]s, and are a good way to keep a record of the fort's [[Legends|history]]. You can view them with loo{{k|k}} + {{k|enter}}.
+
A [[wall]] that has already been smoothed can be engraved on. Engravings increase [[dwarf]] [[happiness]] and provide a record of the [[Legends|history]] of your fort. [[Fortification]]s cannot be engraved on.  
  
== Engraving an area ==
+
Smoothed and engraved walls raise the [[value]] of a [[room]], dependent on the material type of the wall or floor, and the quality of the engraving.  The value of smooth and engraved walls is considered "Architecture" under the "Fortress Wealth" table. 
  
 +
A [[Quality|masterful]] engraving that is destroyed or defaced ([[magma]] and [[goblins]] do the job nicely) may cause the [[engraver]] to [[tantrum]].
 +
 +
== Engraving a wall ==
 
# Press {{K|d}} to open the designate menu.
 
# Press {{K|d}} to open the designate menu.
 
# Press {{K|e}} to select "Engrave Stone".
 
# Press {{K|e}} to select "Engrave Stone".
Line 12: Line 14:
 
# Move the cursor to any position, across the area you wish to engrave and press {{K|enter}} again.
 
# Move the cursor to any position, across the area you wish to engrave and press {{K|enter}} again.
 
# The wall tiles in the area you defined should blink with a light blue regular pattern.
 
# The wall tiles in the area you defined should blink with a light blue regular pattern.
# Wait for a [[dwarf]] to engrave the [[stone]] on the walls.
+
# Wait for a dwarf to engrave the stone on the walls.
 
 
NOTE: You must [[smooth]] an area before you can engrave on it.
 
 
 
== Art value ==
 
Engraved surfaces raise the [[value]] of [[room]]s, depending on the [[quality]] and material of the engraving. Engravings only affect the value of the room on the side they were made on, though smoothing affects both sides.<sup>[http://www.bay12games.com/forum/index.php?topic=26201.msg307267#msg307267]</sup> The value of smooth and engraved walls is considered "Architecture" under the "Fortress [[Wealth]]" table.
 
 
 
==Value & content==
 
[[File:DF_Cheese.jpg|208px|thumb|right|A dwarf eating cheese]]
 
Quality affects what is inscribed on an engraving. Normal-quality engravings will never have the history of your [[fortress]] on them, and are usually about random things in the [[world]]. Engravings made with a quality of well-crafted and up will often contain pieces of historical information about your fortress' past. Engravers are inspired by the history of your fort and will use them in the engraving. Like when your [[axedwarf]] bravely held a crucial part of the fort and slew some [[goblin]]s, your engravers can make a graven image of it.
 
 
 
The contents of engravings do ''not'' affect room value - the only factors that matter are the engraving's [[quality]] and the type of stone on which it was made (both its material value and any matching [[preference]]s).
 
  
[[Adventurer]]s are able to view these by revisiting your old fortress (use {{K|l}} to look around, then {{K|a}} over an engraving you want to look at), and will see a much more detailed description of the engraved happening. The art and the story behind the engraving will show up in the [[legends]] mode. Alternatively, you can edit [[init.txt]] and enable the '''SHOW_ALL_HISTORY_IN_DWARF_MODE''' setting to make the same history information visible in Fortress mode.
+
== Engravings ==
  
== Toggle engravings ==
+
Engravers are inspired by the history of your fort and will use them in the engraving. Like when your [[axedwarf]] bravely held a crucial part of the fort and slew some [[goblin]]s, your engravers can make a picture of it.  
Engraved walls and floors are represented by default with pictures on a gray background, sometimes making it difficult to differentiate between them. It is possible to display engraved surfaces as smooth ones with the "toggle engraving" option, with the difference between smoothed and engraved surfaces being shown by the engraved surface having a gray background, as opposed to the smoothed surface's black.
 
  
To change the display of individual engravings in-game, select "Toggle Engraving"  in the designation menu ({{K|d}}-{{K|v}}) and select the area you wish to display differently (this has no effect on gameplay).
+
Engravings can be viewed by pressing 'k', moving the cursor over the engraved area, using the + or - keys to move down to the engraving and pressing enter. [[Adventurer]]s are also able to view these by revisiting your old fortress, and will see a much more detailed description of the engraved happening. The art and the story behind the engraving, will show up in the [[legends]] mode.
 
The display default is set in the [[init.txt]] file line '''[ENGRAVINGS_START_OBSCURED:NO]'''. Replacing '''NO''' by '''YES''' will cause new engravings to show as smooth surfaces.
 
  
== Art defacement ==
+
== Toggle Engravings ==
A [[Quality|masterful]] engraving that is destroyed or defaced* will cause an unhappy [[thought]] in the [[engraver]]. (see the [[Quality]] article for details).
 
:''<sup>(* [[Mining]], [[magma]], and [[tower-cap]]s do the job nicely, though magma and tower-caps will only destroy floor engravings.)</sup>''
 
  
Oddly, even if [[Justice]] is in effect, the dwarf that defaced the artwork will not be held accountable for his crimes.
+
Some players may not like the fact that engravings replace walls and floors with pictures on a gray background, making it difficult to differentiate walls from floors.  Or that the dwarf made an ugly picture.  You can toggle between the visible engraving and a fancy looking floor or wall in the designations menu.
  
== Trivia ==
+
#Press {{K|d}} to open the designate menu.
*If you engrave while under siege, it is quite possible for the battles to be depicted before the entire siege is over. This will mainly show single events that have happened during the siege already, such as deaths of certain creatures.
+
# Press {{K|v}} to select "Toggle Engravings".
**CHALLENGE: when you start to experience [[Fun]], have your master engravers record it all in a completely sealed room. Make sure that they have plenty of space to record the Death of the Hold, as well as their own slow death by starvation.
+
# Move the cursor to a position on or near an engraving and press {{K|enter}}.
*You can remove an engraving by building a wall over it. This will also remove the smoothed floor.
+
# Move the cursor to any position, across the area of engravings you wish to toggle and press {{K|enter}} again.
  
== How Dwarves Engrave==
 
{{D for Dwarf}}
 
*It is a well-known fact that dwarves use their coarse, thick beards in order to smooth rough areas of stone. More skilled dwarves can engrave images onto stone, which has led some scientists to believe that a dwarf's beard is a separate, sentient lifeform in symbiosis with the dwarves. The dwarves provide the beards with nourishment in their spilled alcohol and food, along with the prodigous amounts of sweat working dwarves produce. The beards provide warmth, storage for goods and a pouch of sorts for baby dwarves.
 
  
{{Category|Designations}}
+
[[Category:Designations]]

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: