v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d:Ethic

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 81: Line 81:
 
|}
 
|}
  
==Ethic value numbers in relation to each other==
+
==Ethics values==
The following table describes how entities respond to other cultures, with the observer on the vertical axis and their target on the horizontal axis.
 
If an entity's accumulated animosity towards another passes a certain threshold (determined by the ruler's personality) then it will run a risk-assessment check. If passed, this will lead to a declaration of war.
 
  
In general, entities react much more strongly to actions that violate ''their'' taboos than to the outlawing of their customs in other civilisations.
+
This table shows the degree to which relations between two civilizations will be affected by disputes over an ethical issue, based on how much they accept it. Columns list the ethics values of the target civilization, while rows list the ethics values of the evaluating civilization. When several disputes accumulate a strong enough negative value for the evaluating civilization, they will go to war. Blank comparisons have no effect at all.
For example, Civ A finds slavery Acceptable, but Civ B considers it a Capital Offence.
+
 
* Civ A will consider Civ B most unreasonable (−5) for executing people over such a non-issue.
+
Ethics are listed loosely in order of descending acceptability.
* Civ B will be shocked and disgusted (−15) that Civ A engages in such a debased activity.
 
* The end result is mutual negativity. However, Civ B is 3× ''more'' offended, and much more likely to go to war over the issue — assuming, of course, they think they have a chance of winning.
 
  
 
{| {{prettytable}}
 
{| {{prettytable}}
 
|- bgcolor="#dddddd"
 
|- bgcolor="#dddddd"
! rowspan=2 colspan=2 |  
+
|
! colspan=16  | TARGET
+
!Token
|- bgcolor="#dddddd"
+
!A
!width=6%| Accept. ||width=6%| Personal ||width=6%| Reperc. ||width=6%| Good ||width=6%| Extreme ||width=6%| Self-Def. ||width=6%| Sanct. ||width=6%| Misguid. ||width=6%| Shun ||width=6%| Appall. ||width=6%| Reprim. ||width=6%| Serious ||width=6%| Exile ||width=6%| Capital ||width=6%| Unthink.
+
!B
 +
!C
 +
!D
 +
!E
 +
!F
 +
!G
 +
!H
 +
!I
 +
!J
 +
!K
 +
!L
 +
!M
 +
!N
 +
!O
 +
!P
 +
|-
 +
!A
 +
|ACCEPTABLE
 +
| +1
 +
| +1
 +
| +1
 +
|
 +
|
 +
|
 +
|
 +
| -1
 +
| -2
 +
| -2
 +
| -3
 +
| -5
 +
| -5
 +
| -2
 +
|
 +
|
 
|-
 
|-
! rowspan=16 | {{rotate|OBSERVER}}     
+
!B
! Acceptable || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || 0 || 0 || {{tc|red|−1}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−3}} || {{tc|red|−5}} || {{tc|red|−5}} || {{tc|red|−2}}
+
|PERSONAL_MATTER
 +
| +1
 +
| +1
 +
| +1
 +
|
 +
|
 +
|
 +
|
 +
| -1
 +
| -2
 +
| -2
 +
| -3
 +
| -5
 +
| -5
 +
| -2
 +
|
 +
|
 
|-
 
|-
! Personal || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || 0 || 0 || {{tc|red|−1}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−3}} || {{tc|red|−5}} || {{tc|red|−5}} || {{tc|red|−2}}
+
!C
 +
|JUSTIFIED_IF_NO_REPERCUSSIONS
 +
| +1
 +
| +1
 +
| +1
 +
|  
 +
|  
 +
|  
 +
|  
 +
| -1
 +
| -2
 +
| -2
 +
| -3
 +
| -5
 +
| -5
 +
| -2
 +
|  
 +
|  
 
|-
 
|-
! No Reperc. || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || 0 || 0 || {{tc|red|−1}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−3}} || {{tc|red|−5}} || {{tc|red|−5}} || {{tc|red|−2}}
+
!D
 +
|ONLY_IF_SANCTIONED
 +
| -2
 +
| -2
 +
|
 +
| +2
 +
|
 +
| +1
 +
|
 +
|
 +
|
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
|
 
|-
 
|-
! Good Reas. || 0 || 0 || 0 || {{tc|blue|+2}} || {{tc|blue|+1}} || 0 || 0 || 0 || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}}
+
!E
 +
|JUSTIFIED_IF_GOOD_REASON
 +
|
 +
|
 +
|
 +
|
 +
| +2
 +
| +1
 +
|
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
|
 
|-
 
|-
! Extreme Rs. || {{tc|red|−1}} || {{tc|red|−1}} || 0 || {{tc|blue|+1}} || {{tc|blue|+2}} || 0 || 0 || 0 || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}}
+
!F
 +
|JUSTIFIED_IF_EXTREME_REASON
 +
| -1
 +
| -1
 +
|
 +
|
 +
| +1
 +
| +2
 +
|
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
|
 
|-
 
|-
! Self-Defence || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−1}} || 0 || {{tc|blue|+1}} || {{tc|blue|+2}} || 0 || 0 || 0 || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}}
+
!G
 +
|JUSTIFIED_IF_SELF_DEFENSE
 +
| -2
 +
| -2
 +
| -1
 +
|
 +
|
 +
| +1
 +
| +2
 +
|
 +
|
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
| -1
 +
|
 
|-
 
|-
! Sanctioned || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−1}} || 0 || {{tc|blue|+1}} || 0 || {{tc|blue|+2}} || 0 || 0 || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−1}}
+
!H
 +
|MISGUIDED
 +
| -1
 +
| -1
 +
| -1
 +
|
 +
|
 +
|
 +
|
 +
| +2
 +
| +1
 +
| +1
 +
| +1
 +
|
 +
|
 +
| -1
 +
| +1
 +
|
 
|-
 
|-
! Misguided || {{tc|red|−1}} || {{tc|red|−1}} || 0 || 0 || 0 || 0 || 0 || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || {{tc|red|−1}} || {{tc|blue|+1}}
+
!I
 +
|SHUN
 +
| -1
 +
| -1
 +
| -1
 +
|
 +
|
 +
|
 +
|
 +
| +1
 +
| +2
 +
| +1
 +
| +1
 +
|
 +
|
 +
| -1
 +
| +1
 +
|
 
|-
 
|-
! Shun || {{tc|red|−1}} || {{tc|red|−1}} || 0 || 0 || 0 || 0 || 0 || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || {{tc|red|−1}} || {{tc|blue|+1}}
+
!J
 +
|APPALLING
 +
| -5
 +
| -5
 +
| -3
 +
| -2
 +
| -2
 +
| -1
 +
| -1
 +
| +1
 +
| +1
 +
| +2
 +
| +1
 +
| +1
 +
| +1
 +
|
 +
| +1
 +
|
 
|-
 
|-
! Appalling || {{tc|red|−5}} || {{tc|red|−5}} || {{tc|red|−3}} || {{tc|red|−2}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || {{tc|blue|+1}}
+
!K
 +
|PUNISH_REPRIMAND
 +
| -5
 +
| -5
 +
| -3
 +
| -2
 +
| -2
 +
| -1
 +
| -1
 +
| +1
 +
| +1
 +
| +1
 +
| +2
 +
| +1
 +
| +1
 +
|
 +
| +1
 +
|
 
|-
 
|-
! Reprimand || {{tc|red|−5}} || {{tc|red|−5}} || {{tc|red|−3}} || {{tc|red|−2}} || {{tc|red|−1}} || {{tc|red|−1}} || {{tc|red|−2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || {{tc|blue|+1}}
+
!L
 +
|PUNISH_SERIOUS
 +
| -10
 +
| -10
 +
| -7
 +
| -3
 +
| -3
 +
| -2
 +
| -2
 +
|
 +
| +1
 +
| +1
 +
|
 +
| +2
 +
| +1
 +
| +1
 +
| +1
 +
|
 
|-
 
|-
! Serious || {{tc|red|−10}} || {{tc|red|−10}} || {{tc|red|−7}} || {{tc|red|−3}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−3}} || 0 || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}}
+
!M
 +
|PUNISH_EXILE
 +
| -10
 +
| -10
 +
| -7
 +
| -3
 +
| -3
 +
| -2
 +
| -2
 +
|
 +
| +1
 +
| +1
 +
|
 +
| +1
 +
| +2
 +
| +1
 +
| +1
 +
|
 
|-
 
|-
! Exile || {{tc|red|−10}} || {{tc|red|−10}} || {{tc|red|−7}} || {{tc|red|−3}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−3}} || 0 || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|blue|+1}} || {{tc|blue|+1}}
+
!N
 +
|PUNISH_CAPITAL
 +
| -15
 +
| -15
 +
| -10
 +
| -5
 +
| -5
 +
| -3
 +
| -3
 +
|
 +
| +1
 +
| +1
 +
|
 +
| +1
 +
| +1
 +
| +2
 +
| +1
 +
|
 
|-
 
|-
! Capital || {{tc|red|−15}} || {{tc|red|−15}} || {{tc|red|−10}} || {{tc|red|−5}} || {{tc|red|−3}} || {{tc|red|−3}} || {{tc|red|−5}} || 0 || 0 || {{tc|blue|+1}} || 0 || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+2}} || {{tc|blue|+1}}
+
!O
 +
|UNTHINKABLE
 +
| -15
 +
| -15
 +
| -10
 +
| -5
 +
| -5
 +
| -3
 +
| -3
 +
|
 +
| +1
 +
| +1
 +
|
 +
| +1
 +
| +1
 +
| +1
 +
| +2
 +
|
 
|-
 
|-
! Unthinkable || {{tc|red|−15}} || {{tc|red|−15}} || {{tc|red|−10}} || {{tc|red|−5}} || {{tc|red|−3}} || {{tc|red|−3}} || {{tc|red|−5}} || 0 || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || {{tc|blue|+2}}
+
!P
 +
|NOT_APPLICABLE
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 
|}
 
|}
 +
----
  
All above info was collected and interpreted from the data given by Toady himself at [http://www.bay12forums.com/smf/index.php?topic=22151.msg239689] and confirmed against a disassembly.
+
{{Category|Modding}}
 +
{{Category|Tokens}}

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)