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Editing 40d:Floodgate

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{{quality|Exceptional|13:29, 6 July 2011 (UTC)}}{{av}}
 
 
A '''floodgate''' is an object used to regulate the flow of fluids, such as [[water]] and [[magma]]. It is not the ''only'' item that will do so, and in fact is often not the best choice - [[door]]s, [[hatch]]es, and [[bridge]]s also work, often better, depending on the circumstances and needs. (See [[Floodgate#Floodgates vs other barriers|below]] for a comparison.)
 
A '''floodgate''' is an object used to regulate the flow of fluids, such as [[water]] and [[magma]]. It is not the ''only'' item that will do so, and in fact is often not the best choice - [[door]]s, [[hatch]]es, and [[bridge]]s also work, often better, depending on the circumstances and needs. (See [[Floodgate#Floodgates vs other barriers|below]] for a comparison.)
  
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== Placement ==
 
== Placement ==
Floodgates must be built on solid [[floor]] (i.e. not over a channel), but unlike doors do ''not'' have to be attached to a wall.  A long line of free-standing floodgates can create a removable wall, that completely disappears when they are "opened".  Dwarves must be able to stand adjacent to the floodgate in order to build it. In order to control a vertical water flow from a lower source, one solution is to build the floodgate on a constructed [[wall]], and then remove the wall.
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Floodgates must be built on solid [[floor]] (i.e. not over a channel), but unlike doors do ''not'' have to be attached to a wall.  A long line of free-standing floodgates can create a removable wall, that completely disappears when they are "opened".  Dwarves must be able to stand [[orthogonal]]ly to the floodgate in order to build it. In order to control a vertical water flow from a lower source, one solution is to build the floodgate on a constructed [[wall]], and then remove the wall.
  
 
Floodgates generally have to be built prior to flooding the area (obvious for [[magma]], isn't it?) but can still be built at a [[water]] level of 1/7. They are placed in a "closed" position, and if they are to be opened they must be linked to a [[lever]] or [[pressure plate]] - this can be done after liquid is introduced to one side, so long as the other side is accessible.   
 
Floodgates generally have to be built prior to flooding the area (obvious for [[magma]], isn't it?) but can still be built at a [[water]] level of 1/7. They are placed in a "closed" position, and if they are to be opened they must be linked to a [[lever]] or [[pressure plate]] - this can be done after liquid is introduced to one side, so long as the other side is accessible.   
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====Placement with existing water====
 
====Placement with existing water====
  
Dwarves will not place any object in water deeper than 1/7 ("area flooded"), so if attempting to control an existing flow (i.e., if the flood has already occurred), you will need to [[dam]] the water to place your floodgates (or doors, or bridges, etc.).
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Dwarves will not place any object in water deeper than 1/7 ("area flooded"), so if attempting to control an existing flow (ie, if the flood has already occurred), you will need to [[dam]] the water to place your floodgates (or doors, or bridges, etc).  
  
 
== Activation ==
 
== Activation ==
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Once activated, it will take approximately 100 steps for the floodgate to open or close: the same as [[bridge]]s.
 
Once activated, it will take approximately 100 steps for the floodgate to open or close: the same as [[bridge]]s.
  
One serious flaw with floodgates is that if ''anything'' is in the tile with them when they are signaled to close, they will ignore that signal and remain open. "Anything" means '''any object''' - a sock, a butterfly corpse, a goblin, a crossbow bolt, even a rock, anything! The exception to this rule is that floodgates will close on fluids (water and magma), and destroy (not displace) any units of liquid on the tile.
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One serious flaw with floodgates is that if ''anything'' is in the tile with them when they are signaled to close, they will ignore that signal and remain open. "Anything" means '''any object''' - a sock, a butterfly corpse, a goblin, a crossbow bolt, anything! The exception to this rule is that floodgates will close on fluids (water and magma), and destroy (not displace) any units of liquid on the tile.
  
Because levers have on/off states rather than simply toggling attached buildings, the lever/pressure plate must send two more signals in order to unstick a floodgate - one to open (which does nothing, as it is already open) and a new "close" order - and hopefully that works.
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Because levers have on/off states rather than simply toggling attached buildings, the lever/pressure plate must send two more signals in order to unstick a floodgate - one to open (which does nothing, as it is already open) and a new "close" order - and hopefully that works.
  
 
== Floodgates vs Magma ==
 
== Floodgates vs Magma ==
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A water floodgate connected to a [[river]] can be opened to create a shallow pool, then closed, the pool then be drained or allowed to evaporate. The resulting [[mud]] can be used for [[underground]] [[farm]]s. Standing water can be used for drinking, or sufficiently rushing water used as a defense against invaders.
 
A water floodgate connected to a [[river]] can be opened to create a shallow pool, then closed, the pool then be drained or allowed to evaporate. The resulting [[mud]] can be used for [[underground]] [[farm]]s. Standing water can be used for drinking, or sufficiently rushing water used as a defense against invaders.
  
A floodgate can also be used to cover [[fortification]]s when they are not being used. This will prevent enemies from firing into your fort through the fortifications, and can be useful if your [[marksdwarf|marksdwarves]] arrive at the fortification one at a time.
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A floodgate can also be used to cover [[fortification]]s when they are not being used. This will prevent enemies from firing into your fort through the fortifications, and can be useful if your [[marksdwarf]]s arrive at the fortification one at a time.
  
Unlike doors, floodgates can be built directly adjacent to each other; that is, floodgates do not require an adjacent wall. This allows [[channel]]s wider than two squares to be regulated. This characteristic also permits for the construction of "siege doors", allowing areas wider than two tiles to be sealed off from the enemy. For instance, the three tile wide access point for a [[Trade depot]] within the fortress can be closed down into a chokepoint with floodgates and a lever, giving your marksdwarves more of a chance to shoot invaders.
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Unlike doors, floodgates can be built directly adjacent to each other; that is, floodgates do not require an adjacent wall. This allows [[channel]]s wider than two squares to be regulated. This characteristic also permits for the construction of "siege doors", allowing areas wider than two tiles to be sealed off from the enemy. For instance, the three tile wide access point for a [[Trade Depot]] within the fortress can be closed down into a chokepoint with floodgates and a lever, giving your marksdwarves more of a chance to shoot invaders.
  
 
Using floodgates to halt or reroute enemies must be planned carefully, as large creatures such as [[Troll]]s can destroy floodgates. One solution is to use a bridge over a channel. It can still be controlled by a pressure plate or lever, but prevents trolls from ignoring your carefully planned defences.
 
Using floodgates to halt or reroute enemies must be planned carefully, as large creatures such as [[Troll]]s can destroy floodgates. One solution is to use a bridge over a channel. It can still be controlled by a pressure plate or lever, but prevents trolls from ignoring your carefully planned defences.
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|  [[Hatch]] || Yes || Spare hatches are often readily available <br />Only good to control vertical flow || Instant
 
|  [[Hatch]] || Yes || Spare hatches are often readily available <br />Only good to control vertical flow || Instant
 
|-
 
|-
|  [[bridge|Drawbridge]] || No || Opens/closes opposite of any of the above <br />Can control vertical or horizontal flow, or both <br />Un-jammable<br />[[Exploit#Atom Smasher|Atom smasher]] effect || 100 steps
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|  [[bridge|Drawbridge]] || No || Opens/closes opposite of any of the above <br />Can control vertical or horizontal flow, or both <br />Un-jammable  || 100 steps
 
|-
 
|-
 
|  [[bridge|Retracting Bridge]] || No || Only good to control vertical water flow <br />Will not destroy/kill anything in its area<br />Un-jammable  || 100 steps
 
|  [[bridge|Retracting Bridge]] || No || Only good to control vertical water flow <br />Will not destroy/kill anything in its area<br />Un-jammable  || 100 steps
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{{Buildings}}
 
{{Buildings}}
{{Category|Furniture}}
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[[Category:Furniture]]

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