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Difference between revisions of "40d:Health care"

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(quick scribble, wording may be poor, please edit mercilessly ;))
 
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Dwarves with the health care skill enabled (default) will rescue [[wound]]ed fellow dwarves from the battlefield (any location on the map really), and place them in a bed. The trigger seems to be "can't move himself" as both unconscious dwarves and those with wounded legs are rescued. It can take quite some time till a dwarf gets assigned to the job, possibly implying that the task is still a bit buggy (one would expect it to be high priority). It is suspected that activating/deactiving the injured dwarf may requerry the task.
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Dwarves with the health care skill enabled (default) will rescue [[wound]]ed fellow dwarves from the battlefield (any location on the map really), and place them in a bed. The trigger seems to be "can't move himself" as both unconscious dwarves and those with wounded legs are rescued. It can take quite some time till a dwarf gets assigned to the job, possibly implying that the task is still a bit buggy (one would expect it to be high priority). It is suspected that activating/deactivating the injured dwarf may re-query the task.
  
 
It is unknown whether nearby enemies supress the rescue task.
 
It is unknown whether nearby enemies supress the rescue task.
  
 
Also, injured dwarves displaying the [[rest]] status won't eat or drink themselves. Instead they will be given food and water by a dwarf with health care enabled. For giving water, a [[bucket]] stored on a furniture stockpile, and obviously a [[water source]], is required.<br> If the dwarf is not supplied by his comrades, he will starve and die.
 
Also, injured dwarves displaying the [[rest]] status won't eat or drink themselves. Instead they will be given food and water by a dwarf with health care enabled. For giving water, a [[bucket]] stored on a furniture stockpile, and obviously a [[water source]], is required.<br> If the dwarf is not supplied by his comrades, he will starve and die.

Revision as of 14:51, 17 March 2008

Dwarves with the health care skill enabled (default) will rescue wounded fellow dwarves from the battlefield (any location on the map really), and place them in a bed. The trigger seems to be "can't move himself" as both unconscious dwarves and those with wounded legs are rescued. It can take quite some time till a dwarf gets assigned to the job, possibly implying that the task is still a bit buggy (one would expect it to be high priority). It is suspected that activating/deactivating the injured dwarf may re-query the task.

It is unknown whether nearby enemies supress the rescue task.

Also, injured dwarves displaying the rest status won't eat or drink themselves. Instead they will be given food and water by a dwarf with health care enabled. For giving water, a bucket stored on a furniture stockpile, and obviously a water source, is required.
If the dwarf is not supplied by his comrades, he will starve and die.