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40d:Item designations

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This article is about an older version of DF.

Some items have characters surrounding the name, which is a way to determine certain properties at a glance.

Quality

Sword Ordinary

-Sword- Template:L

+Sword+ Template:L

*Sword* Template:L

≡Sword≡ Template:L

SwordTemplate:L

See Template:L for a full explanation of how better qualities improve Template:L and Template:L.

Improvement / Decoration

«Sword» Improved or Template:L

Decoration can have a quality modifier themselves, leading to combinations such as:

*«Sword»* Superior improvement/decoration

≡«+Sword+»≡ Exceptional improvement/decoration on a finely-crafted object

*«≡Sword≡»* Exeptional sword with superior decoration

These quality modifiers can be hidden in init.txt with [SHOW_IMP_QUALITY:NO].

Wear

xSwordx Showing some Template:L - worth 34

XSwordX Heavily worn or threadbare - worth 12

XXSwordXX In tatters or mangled - worth 14

Provenance / Ownership

(Sword) Not produced on-site (imported by traders or looted from raiders), does not count towards Template:L

{Sword} Unclaimed/Template:L

$Sword$ Owned by someone else. Only appears in adventure mode.

Other

‼Sword‼ On Template:L

◀Sword► Magical (magic is not yet implemented)


The longest possible item designation is ‼{(XX≡«+Sword+»≡XX)}‼, which designates (reading from the front) that it's on fire ( ), forbidden ( { ), imported ( ( ), in tatters ( XX ), exceptionally ( ≡ ) decorated ( « ), and of fine quality (+ ). (Is that in the right order?[Verify])