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Difference between revisions of "40d:King"

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* Promote [[fortress]] to Mountainhome
 
* Promote [[fortress]] to Mountainhome
 
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Once your [[fortress]] becomes the capital of a [[Duke/Duchess|duchy]], 'The Incoming King' will appear on your nobles screen. You will need to reach a certain architectural value, road value, and offerings required (presumably to the dwarven civ's traders) for the King to arrive. The values needed for each vary from fort to fort, but can be viewed by examining 'The Incoming King' on the nobles screen.
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Once your [[fortress]] becomes the capital of a [[Duke/Duchess|duchy]], 'The Incoming King' will appear on your nobles screen. You will need to reach a certain architectural value, road value, and offerings required (to the dwarven civ's merchants) for the King to arrive. The values needed for each vary from fort to fort, but can be viewed by examining 'The Incoming King' on the nobles screen. Offerings to merchants must actually reach the king - i.e. the merchants must make it safely out of the area with your offerings.
  
 
This is the dwarf named as ruler of the dwarf civilization in the [[civilization]]s screen. When the King arrives, your fortress will be promoted to Mountainhome and capital of that civilization.
 
This is the dwarf named as ruler of the dwarf civilization in the [[civilization]]s screen. When the King arrives, your fortress will be promoted to Mountainhome and capital of that civilization.

Revision as of 15:55, 10 January 2008

King
Room requirements  
Office Royal Throne Room
Quarters Royal Bedroom
Dining room Royal Dining Room
Tomb Royal Mausoleum
Furniture requirements
Chests 10
Cabinets 5
Weapon racks 5
Armor stands 5
Other
Mandates None
Demands None
Arrival conditions
  • Duchy, high value of architecture, roads and offerings to a Dwarven caravan
  • or discover Adamantine
Function

Once your fortress becomes the capital of a duchy, 'The Incoming King' will appear on your nobles screen. You will need to reach a certain architectural value, road value, and offerings required (to the dwarven civ's merchants) for the King to arrive. The values needed for each vary from fort to fort, but can be viewed by examining 'The Incoming King' on the nobles screen. Offerings to merchants must actually reach the king - i.e. the merchants must make it safely out of the area with your offerings.

This is the dwarf named as ruler of the dwarf civilization in the civilizations screen. When the King arrives, your fortress will be promoted to Mountainhome and capital of that civilization.

If you find adamantine, this noble will make a surprise arrival, dressed as a peasant. It is unknown whether he follows the same demands as the previous versions' Adamantine Kings.