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Difference between revisions of "40d:Leather"

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m (→‎See also: added links to "armor" and "value multipliers")
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'''Leather''' is the tanned hide of an [[creature|animal]]. It can be used to make many things, including [[clothing]], [[shields]], [[armor]], [[bags]], and [[craft]]s at the [[leather works]]. Because it only overlaps in the use of end products, the [[leather industry]] is considered separate from [[the clothing industry]].
 
'''Leather''' is the tanned hide of an [[creature|animal]]. It can be used to make many things, including [[clothing]], [[shields]], [[armor]], [[bags]], and [[craft]]s at the [[leather works]]. Because it only overlaps in the use of end products, the [[leather industry]] is considered separate from [[the clothing industry]].
  
Leather armor will be worn by civilians with the [[Ambusher|ambusher]] labor enabled, or by [[military]] dwarves with at least leather [[armor]] enabled. Dwarves instructed to wear [[chain mail]] and [[plate mail]] armor will still wear leather if chain mail and plate mail armor are unavailable. Leather is significantly lighter than other forms of armor, and thus is less likely to cause [[encumbrance]] penalties.
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Leather armor will be worn by civilians with the [[hunting]] labor enabled, or by [[military]] dwarves with at least leather [[armor]] enabled. Dwarves instructed to wear [[chain mail]] and [[plate mail]] armor will still wear leather if chain mail and plate mail armor are unavailable. Leather is significantly lighter than other forms of armor, and thus is less likely to cause [[encumbrance]] penalties.
  
 
Making leather requires a [[tannery]] workshop, a raw hide or [[skin]] from an animal, and a dwarf with the '[[tanner|tanning]]' skill turned on. Rotten hides or skin cannot be tanned. The [[human]] and dwarven [[caravan]]s also sell various leather hides, in case few animals inhabit the map.
 
Making leather requires a [[tannery]] workshop, a raw hide or [[skin]] from an animal, and a dwarf with the '[[tanner|tanning]]' skill turned on. Rotten hides or skin cannot be tanned. The [[human]] and dwarven [[caravan]]s also sell various leather hides, in case few animals inhabit the map.

Revision as of 16:43, 15 June 2009

Leather is the tanned hide of an animal. It can be used to make many things, including clothing, shields, armor, bags, and crafts at the leather works. Because it only overlaps in the use of end products, the leather industry is considered separate from the clothing industry.

Leather armor will be worn by civilians with the hunting labor enabled, or by military dwarves with at least leather armor enabled. Dwarves instructed to wear chain mail and plate mail armor will still wear leather if chain mail and plate mail armor are unavailable. Leather is significantly lighter than other forms of armor, and thus is less likely to cause encumbrance penalties.

Making leather requires a tannery workshop, a raw hide or skin from an animal, and a dwarf with the 'tanning' skill turned on. Rotten hides or skin cannot be tanned. The human and dwarven caravans also sell various leather hides, in case few animals inhabit the map.

See also