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Editing 40d:List of mods

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{{av}}
 
 
{{mod}}
 
{{mod}}
  
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Chaos reigns is a major modification to Dwarf Fortress by Deathbane, and at the moment requires a clean install (modbase incompatible for some reason). It introduces new races, creatures, materials, and even a few plants and drinks. There's also somewhat of a difficulty ramp-up from vanilla, though not so much as many other mods promising the same.
 
Chaos reigns is a major modification to Dwarf Fortress by Deathbane, and at the moment requires a clean install (modbase incompatible for some reason). It introduces new races, creatures, materials, and even a few plants and drinks. There's also somewhat of a difficulty ramp-up from vanilla, though not so much as many other mods promising the same.
  
[[Main:Chaos_Reigns|Wiki]]
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[[Chaos_Reigns|Wiki]]
  
 
[http://www.bay12games.com/forum/index.php?topic=23878.0 Forum Post]
 
[http://www.bay12games.com/forum/index.php?topic=23878.0 Forum Post]
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[http://dffd.bay12games.com/file.php?id=2277 Full details and Download!] Version v2.8
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[http://dffd.wimbli.com/file.php?id=161 Full details and Download!] Version 1.81
  
 
[http://www.bay12games.com/forum/index.php?topic=18746.0 Join the discussion!]
 
[http://www.bay12games.com/forum/index.php?topic=18746.0 Join the discussion!]
  
[[Main:Civilization_Forge|Wiki page]]
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[[Civilization_Forge|Wiki page]]
  
 
== Dendrology Mod ==
 
== Dendrology Mod ==
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== Dwarvus Romanus: Rome Fortress ==
 
== Dwarvus Romanus: Rome Fortress ==
  
A full-scale DF conversion, changing it to a Roman-style fortress game. Many game aspects (civs, weapons, plants, etc.) are changed, see the readme for details.
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A full-scale DF conversion, changing it to a Roman-style fortress game. Many game aspects (civs, weapons, plants, etc) are changed, see the readme for details.
  
This mod could formerly be downloaded [http://teldin.wikispaces.com/space/showimage/rome+fortress.zip here], but Wikispaces is now defunct.
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[http://teldin.wikispaces.com/space/showimage/rome+fortress.zip Download!]
  
 
== Gnome Mod ==
 
== Gnome Mod ==
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== It's The Small Things Mod ==
 
== It's The Small Things Mod ==
  
Adds a ton of flavour text to the game including:
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Adds a ton of flavor text to the game including:
  
 
- Over 100 new threats in adventurer mode. (The original only had one.)
 
- Over 100 new threats in adventurer mode. (The original only had one.)
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This mod aims to spice up farming a little bit by adding some new plants and tweaking the existing ones.
 
This mod aims to spice up farming a little bit by adding some new plants and tweaking the existing ones.
  
Plants can no longer be farmed during winter. Dyes can no longer be farmed, only gathered wild. Three new dye colours, four new farm crops, and one new rare herb.  
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Plants can no longer be farmed during winter. Dyes can no longer be farmed, only gathered wild. Three new dye colors, four new farm crops, and one new rare herb.  
  
 
[http://morlark.uwcs.co.uk/misc/df/matgloss_plant.zip Download!]
 
[http://morlark.uwcs.co.uk/misc/df/matgloss_plant.zip Download!]
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This mod aims to remove some of the more pointless or annoying aspects of stones and metals.
 
This mod aims to remove some of the more pointless or annoying aspects of stones and metals.
  
Unusual coloured stones can no longer be found in layers or large clusters, so if you get an alert for a non-economic stone, you might still want to set them aside for special projects. Layers in general are simplified by removing or condensing redundant layers, while still keeping enough variety.
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Unusual colored stones can no longer be found in layers or large clusters, so if you get an alert for a non-economic stone, you might still want to set them aside for special projects. Layers in general are simplified by removing or condensing redundant layers, while still keeping enough variety.
  
 
Metals are simplified by removing pig iron from the steel-making process, and also removing bismuth. This also means that your nobles will no longer make demands for items of these useless intermediate metals.
 
Metals are simplified by removing pig iron from the steel-making process, and also removing bismuth. This also means that your nobles will no longer make demands for items of these useless intermediate metals.
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Updated September, 2009
 
Updated September, 2009
  
The Basilisk mod adds a new, nearly invincible megabeast into the game--basically, it is a land-going juggernaught that destroys anything in its path. The file is found on the [[Main:Basilisk mod|Basilisk mod]] page.
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The Basilisk mod adds a new, nearly invincible megabeast into the game--basically, it is a land-going juggernaught that destroys anything in its path. The file is found on the [[Basilisk mod]] page.
  
 
It is currently being modified for even greater [[fun]].
 
It is currently being modified for even greater [[fun]].
  
  
== [[Main:Deserted squad mod|Deserted squad mod]] ==
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== [[Deserted squad mod]] ==
  
Work began 9/26/09. This mod adds several dangerous monsters, new plants, megabeasts, improves on the standard game elements, minerals, etc., and makes it so that the rest of the dwarven world has left your dwarves for dead.
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Work began 9/26/09. This mod adds several dangerous monsters, new plants, megabeasts, improves on the standard game elements, minerals, etc, and makes it so that the rest of the dwarven world has left your dwarves for dead.
  
== [[Modification:New hats|New Hats]] ==
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== [[New Hats]] ==
 
Adds a few new items to be worn on the head.
 
Adds a few new items to be worn on the head.

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