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Editing 40d:Magma smelter

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The '''Magma Smelter''' is built and functions exactly like a normal [[Smelter]], but uses [[magma]] instead of [[fuel]]* as a heat source. Magma smelters can only be built once you have discovered a [[magma pool]], [[magma pipe]], or [[eerie glowing pit|hidden fun stuff]]. They must be built using [[magma-safe]] materials.
 
The '''Magma Smelter''' is built and functions exactly like a normal [[Smelter]], but uses [[magma]] instead of [[fuel]]* as a heat source. Magma smelters can only be built once you have discovered a [[magma pool]], [[magma pipe]], or [[eerie glowing pit|hidden fun stuff]]. They must be built using [[magma-safe]] materials.
  
:''(* Note that [[coke]] or [[charcoal]] are still required in the production of [[pig iron]] and [[steel]], but as part of the reaction itself)''  
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:''(* Note that [[coke]] or [[charcoal]] are still required in the production of [[pig iron]] and [[steel]], but for their carbon content, not their heat.)''  
  
 
A magma smelter is designated and built the same as a conventional [[smelter]]. However, in order to operate, a magma smelter needs to be placed with at least one of the 8 outer tiles of the smelter one Z-level directly above exposed [[magma]] of depth 4/7 or deeper, which requires that the floor at the respective tile to be removed or absent, for example by [[channel]]ling.  There does not need to be magma present when the smelter is built, but the channel must be dug in advance, because this cannot be done after the building is already in place.  The game will not prevent you from mis-placing a magma smelter where it will not operate.  The magma channel can be under the impassable tile (top center of the 9), but it does not need to be. Placing it there may help prevent magma-dwelling creatures from actually seeing and attacking any dwarves that may be working in the smelter, and prevent the dwarves from seeing them, canceling any jobs and running in abject terror.
 
A magma smelter is designated and built the same as a conventional [[smelter]]. However, in order to operate, a magma smelter needs to be placed with at least one of the 8 outer tiles of the smelter one Z-level directly above exposed [[magma]] of depth 4/7 or deeper, which requires that the floor at the respective tile to be removed or absent, for example by [[channel]]ling.  There does not need to be magma present when the smelter is built, but the channel must be dug in advance, because this cannot be done after the building is already in place.  The game will not prevent you from mis-placing a magma smelter where it will not operate.  The magma channel can be under the impassable tile (top center of the 9), but it does not need to be. Placing it there may help prevent magma-dwelling creatures from actually seeing and attacking any dwarves that may be working in the smelter, and prevent the dwarves from seeing them, canceling any jobs and running in abject terror.

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