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Editing 40d:Mechanic
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Latest revision | Your text | ||
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− | {{ | + | {{av}} |
{{Skill | {{Skill | ||
− | | color = | + | | color = #f00 |
| skill = Mechanic | | skill = Mechanic | ||
− | | profession = [[Engineer]] | + | | speciality = Mechanic |
− | | job name = | + | | profession = [[40d:Engineer|Engineer]] |
+ | | job name = Mechanics | ||
| tasks = | | tasks = | ||
* Construct Mechanisms | * Construct Mechanisms | ||
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* Link up lever/pressure plate | * Link up lever/pressure plate | ||
* Load Trap | * Load Trap | ||
− | | workshop = [[Mechanic's workshop]] | + | | workshop = [[40d:Mechanic's workshop|Mechanic's workshop]] |
− | + | }} | |
− | A '''mechanic''' is a [[dwarf]] with a degree of [[experience]] in the mechanics [[skill]]. In the game's default configuration mechanics are represented by a red civilian dwarf symbol. A dwarf with the mechanics [[labor]] enabled is capable of constructing [[mechanic's workshop]]s, manufacturing [[mechanism]]s and placing any [[building]]s that require mechanisms such as [[lever]]s, [[Gear assembly|gear]]s, [[ | + | {{Tile|☺|#F00|#000}} A '''mechanic''' is a [[40d:dwarf|dwarf]] with a degree of [[40d:experience|experience]] in the mechanics [[40d:skill|skill]]. In the game's default configuration mechanics are represented by a red civilian dwarf symbol. A dwarf with the mechanics [[40d:labor|labor]] enabled is capable of constructing [[40d:mechanic's workshop|mechanic's workshop]]s, manufacturing [[40d:mechanism|mechanism]]s and placing any [[40d:building|building]]s that require mechanisms such as [[40d:lever|lever]]s, [[40d:40d:Gear assembly|gear]]s, [[40d:traps|traps]], and [[40d:menacing spike|menacing spike]]s. They are also responsible for linking up [[40d:lever|lever]]s or [[40d:pressure plate|pressure plate]]s to objects such as [[40d:bridge|bridge]]s, [[40d:floodgate|floodgate]]s and other contraptions. |
− | A dwarf will gain mechanics skill by manufacturing [[mechanism]]s in the [[mechanic's workshop]]. A dwarf with a high skill in mechanics will typically produce higher quality mechanisms, and can link up objects faster than a novice. | + | A dwarf will gain mechanics skill by manufacturing [[40d:mechanism|mechanism]]s in the [[40d:mechanic's workshop|mechanic's workshop]]. A dwarf with a high skill in mechanics will typically produce higher quality mechanisms, and can link up objects faster than a novice. |
− | Building a mechanism at the [[mechanic's workshop]] is worth 30 [[experience]]. Mechanics also gain 30 experience from reloading any [[trap]]s that require reloading of any sort. | + | Building a mechanism at the [[40d:mechanic's workshop|mechanic's workshop]] is worth 30 [[40d:experience|experience]]. Mechanics also gain 30 experience from reloading any [[40d:trap|trap]]s that require reloading of any sort. |
{{Skills}} | {{Skills}} | ||
+ | [[Category:Skills]] | ||
+ | [[Category:Jobs]] |