v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Mud"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 1: Line 1:
It gets everywhere. How can we control it? I heard bridges worked, but it didn't appear to when I tried it, even when accounting for diagonal steps. What am I missing?
+
Mud can be created by filling a [[floor]] space with [[water]], then letting it evaporate. Creating mud is the goal of [[irrigation]].
  
[[grate|Floor Grates]] seem to stop the farmerdwarves from mudding down the fortress entirely.
+
Mud will spread as your dwarves walk through it and into other areas. It can quickly spread from a [[farm]]ing area throughout your entire fortress, turning floor tiles brown. [[grate|Floor Grates]] or [[bridge]]s over a [[channel]] seem to stop the spread.
A farm setup like the one below has kept the rest of my fortress clean for a season.
+
 
 +
 
 +
 
 +
== Example of Stopping Mud Spread  ==
  
  
Line 16: Line 19:
  
 
Code:
 
Code:
W - unmined wall
+
W - unmined [[wall]]
 
= - farm plot
 
= - farm plot
 
+ - doors (water inlet/outlet, farmer entance)
 
+ - doors (water inlet/outlet, farmer entance)

Revision as of 18:53, 5 November 2007

Mud can be created by filling a floor space with water, then letting it evaporate. Creating mud is the goal of irrigation.

Mud will spread as your dwarves walk through it and into other areas. It can quickly spread from a farming area throughout your entire fortress, turning floor tiles brown. Floor Grates or bridges over a channel seem to stop the spread.


Example of Stopping Mud Spread

WWWWWWWWWWW
W=====WWWWW
W=====WWWWW
W=====Wó.óW
W=====WW.WW
W=====+#...
W+WWW+WWWWW
W1WWW7WWWWW

Code:
W - unmined [[wall]]
= - farm plot
+ - doors (water inlet/outlet, farmer entance)
# - floor grate
7 - water source
1 - water drain
ó - levers connected to doors
. - clean(!!) ground

Remember that a channel must be built in the tile before the grate is installed. I guess mud can originate from a number of sources besides your own farming, but with enough grates, the fancier parts of the fortress should be safe.