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Difference between revisions of "40d:Peasant"

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(combined page with "peasants", which had a dead hotlink, now redirected here)
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Peasants in [[fortress mode]] are civilian dwarves that have no trade [[skills]] higher than dabbling. The spouses of immigrants to the fortress often arrive as peasants, and [[children]] who mature into adults usually become peasants if they have no other skills sufficiently developed. Peasants usually fill the role of [[hauler]]s though in times of crisis--when a militia must be raised to supplement the [[army]] and [[fortress guard]]--are also ideal candidates for drafting.
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In [[fortress mode]], a dwarf who has no [[skill]]s above [[dabbling]] level (no skills at [[Novice]] or better) has no [[profession]], and are listed as "peasant" on the screen listing all creatures on the game map ( {{key|u}} ) and the status screen ( {{key|z}} ). By default they are shown as light blue, a color (almost?) identical to that of [[craftsdwarfs]].
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Peasants commonly arrive with new [[immigrants]], and any [[children]] who mature into adults usually become peasants if they have no other skills sufficiently developed.  
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By turning on different [[labor]]s*, peasants can accomplish any task (at an untrained level of competence) and eventually be trained in any skill, or used as-is as an unskilled, no-[[attribute]] [[hauler]].  They are often chosen to be trained for [[military]] purposes.
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''(* This can be done a variety of ways, "{{key|v}}iew, {{key|p}}references, {{key|l}}abor" being one of the more common.)''
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==See also==
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:* [[immigrants]]
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:* [[cross-training]]
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:* [[mood|moodable skills]]
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:* [[attribute]]s
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Revision as of 03:41, 2 May 2009

In fortress mode, a dwarf who has no skills above dabbling level (no skills at Novice or better) has no profession, and are listed as "peasant" on the screen listing all creatures on the game map ( u ) and the status screen ( z ). By default they are shown as light blue, a color (almost?) identical to that of craftsdwarfs.

Peasants commonly arrive with new immigrants, and any children who mature into adults usually become peasants if they have no other skills sufficiently developed.

By turning on different labors*, peasants can accomplish any task (at an untrained level of competence) and eventually be trained in any skill, or used as-is as an unskilled, no-attribute hauler. They are often chosen to be trained for military purposes.

(* This can be done a variety of ways, "view, preferences, labor" being one of the more common.)

See also



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