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Editing 40d:Smoothing

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'''Smoothing''' natural [[wall]]s and [[floor]]s increases the [[value of room]]s. It is done by [[dwarves]] with the [[Stone detailing]] [[labor]], and it trains the [[Engraver]] [[skill]]. Smoothed floors look like [[construction|construct]]ed floors. Smoothed walls look similar to manually constructed [[wall]]s and join neatly with corners, T-junctions and straight bits. A single tile of smoothed rock wall will appear as a free-standing pillar until joined to adjacent walls.
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'''Smoothing''' natural [[40d:wall|wall]]s and [[40d:floor|floor]]s increases the [[40d:value of room|value of room]]s. It is done by [[40d:dwarves|dwarves]] with the [[40d:Stone detailing|Stone detailing]] [[40d:labor|labor]], and it trains the [[40d:Engraver|Engraver]] [[40d:skill|skill]]. Smoothed floors look like [[40d:construction|construct]]ed floors. Smoothed walls look similar to manually constructed [[40d:wall|wall]]s and join neatly with corners, T-junctions and straight bits. A single tile of smoothed rock wall will appear as a free-standing pillar until joined to adjacent walls.
  
Only smoothed surfaces can be [[engrave]]d to increase the room's [[value]] further, and only smoothed walls can be carved into [[Fortification|fortification]]s.
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Only smoothed surfaces can be [[40d:engrave|engrave]]d to increase the room's value further, and only smoothed walls can be carved into [[40d:Fortification|fortification]]s.
  
 
== Smoothing an area ==
 
== Smoothing an area ==
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# Move the cursor to any position, across the area you wish to smooth and then press {{K|enter}} again.
 
# Move the cursor to any position, across the area you wish to smooth and then press {{K|enter}} again.
 
# The wall and floor tiles in the area you defined will blink with a white regular pattern.
 
# The wall and floor tiles in the area you defined will blink with a white regular pattern.
# Wait for a [[dwarf]] with the [[Stone detailing]] skill to smooth the [[stone]] on the walls and floors.
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# Wait for a [[40d:dwarf|dwarf]] with the [[40d:Stone Detailing|Stone Detailing]] skill to smooth the [[40d:stone|stone]] on the walls and floors.
  
 
== Note ==
 
== Note ==
  
* You cannot smooth [[soil]], such as silt, clay, loam, peat or [[sand]].  However, metal [[ore]]s and other [[Gem|valuable stones]] ''can'' be smoothed.
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* You cannot smooth [[40d:soil|soil]], such as silt, clay, loam, peat or [[40d:sand|sand]].  However, unlike previous versions, metal [[40d:ores|ores]] and other [[40d:Gem|valuable stones]] can be smoothed.
* Smoothing a muddy floor will remove the [[mud]] - it is therefore a bad idea to smooth your [[underground]] [[farm]].
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* Smoothing a muddy floor will remove the [[40d:mud|mud]] - it is therefore a bad idea to smooth your [[40d:underground|underground]] [[40d:farm|farm]].
* Smoothing a stone [[aquifer]] wall will cause it to stop leaking [[water]].
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* Smoothing a stone [[40d:aquifer|aquifer]] wall will cause it to stop leaking [[40d:water|water]].
* If a smoothed floor is muddied, it will remain smooth - however, if/when [[shrub]]s and/or [[tower-cap]]s grow on it, those tiles will become rough stone again.
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* If a smoothed floor is muddied, it will remain smooth - however, if/when [[40d:shrub|shrub]]s and/or [[40d:tower cap|tower cap]]s grow on it, those tiles will become rough stone again.
* Smoothing a [[boulder]] allows [[wagon]]s to pass over that tile.
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* Smoothing a [[40d:boulder|boulder]] allows [[40d:wagon|wagon]]s to pass over that tile.
* If a [[miner]] begins digging a tile of stone but does not finish, it cannot later be smoothed.
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* If a [[40d:miner|miner]] begins digging a tile of stone but does not finish, it cannot later be smoothed.
  
{{Category|Designations}}
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[[Category:Designations]]

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