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Editing 40d:Starting build

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Many builds recommend combinations such as:
 
Many builds recommend combinations such as:
  
* '''Outdoors''': Woodcutter/Plant Gatherer. Add [[axeman|Axedwarf]] for added security.  
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* Outdoors: Woodcutter/Plant Gatherer. Add [[axeman|Axedwarf]] for added security.  
* '''Mason+____''' : In many fortresses, the Mason is a very busy dwarf. He could be a spare miner, have abilities that are only rarely needed, or do tasks that can be accomplished quickly like [[building designer]].
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* Mason+____ : In many fortresses, the Mason is a very busy dwarf. He could be a spare miner, have abilities that are only rarely needed, or do tasks that can be accomplished quickly like [[building designer]].
* '''Farmer/Cook, Farmer/Brewer'''. Basic two-person food team.
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* Farmer/Cook, Farmer/Brewer. Basic two-person food team.
* '''Farmer/Herbalist, Farmer/Brewer/Cook'''. One bold dwarf to farm and venture outside looking for wild plants, the other to keep busy in the [[still]], kitchen, and indoor farms.
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* Farmer/Herbalist, Farmer/Brewer/Cook. One bold dwarf to farm and venture outside looking for wild plants, the other to keep busy in the [[still]], kitchen, and indoor farms.
* '''Boss''': Novice [[Negotiator]]/Novice [[Judge of intent]]/Novice [[Appraiser]]. This guy will be your [[Leader]] and [[Trader]]; you can make him [[record keeper]] too (the default), at least to start with.  Combine this with a single time-intensive task such as [[Masonry]] and optionally turn off all hauling tasks right at the start of the game.  Or keep him a generalist, or combine with one of the other options.
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* Boss: Novice [[Negotiator]]/Novice [[Judge of intent]]/Novice [[Appraiser]]. This guy will be your Boss and Trader, make him [[record keeper]] too, at least to start with.  Combine this with a single time-intensive task such as [[Masonry]] and optionally turn off all hauling tasks right at the start of the game.  Or keep him a generalist, or combine with one of the other options.
* '''Weaponsmith/Leatherworker''': If they're not arming your military, they're making leather armor for them.
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* Weaponsmith/Leatherworker: If they're not arming your military, they're making leather armor for them.
* '''[[Craftsdwarf]]''', depending on your strategy - e.g. [[glass]] maker, [[weaponsmith]] or [[armorsmith]], sometimes combined with related tasks from that industry ([[furnace operating]], [[wood burner|wood burning]]). Typically an item hauler in the initial months of your fortress, this dwarf may become one of your most valuable dwarves later.
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* [[Craftsdwarf]], depending on your strategy - e.g. [[glass]] maker, [[weaponsmith]] or [[armorsmith]], sometimes combined with related tasks from that industry ([[furnace operating]], [[wood burner|wood burning]]). Typically an item hauler in the initial months of your fortress, this dwarf may become one of your most valuable dwarves later.
  
 
Not all combinations have to "look right" together.  A weaponsmith will most probably not spend nearly 100% of their time creating weapons - what they do with the other part of their time may have nothing at all to do with forges or smithing.   
 
Not all combinations have to "look right" together.  A weaponsmith will most probably not spend nearly 100% of their time creating weapons - what they do with the other part of their time may have nothing at all to do with forges or smithing.   
  
* '''Grower/GemCutter''' (or Grower/x-Craft): When gems are found, he's there, otherwise he's outstanding in his fields.
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* Grower/GemCutter: When gems are found, he's there, otherwise he's outstanding in his fields.
* '''Mechanic/Brewer''': usually produces the mechanized defenses, but does moonshining when it's called for.
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* Mechanic/Brewer: usually produces the mechanized defenses, but does moonshining when it's called for.
* '''Miner/______''': This dwarf will quickly become legendary in mining, and then retire to pursue something else full time. On call for important veins of high-value ore.  
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* Miner/______: This dwarf will quickly become legendary in mining, and then retire to pursue something else full time. On call for important veins of high-value ore.  
* '''Brewer/Appraiser/Leatherworker''': several typically low-demand skills
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* Brewer/Appraiser/Leatherworker: several typically low-demand skills
* '''StoneCrafter/Herbalist''' - after quickly finding above-ground plants for seeds for the first season, they never go back unless something goes wrong.
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* StoneCrafter/Herbalist/ - after quickly finding above-ground plants for seeds for the first season, they never go back unless something goes wrong.
* '''(x-Craft)/Armor User''': Plan for the future - armor using is slow to train in if this dwarf is ever going to join the military.
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* ____/Armor User: Plan for the future - armor using is slow to train in if this dwarf is ever going to join the military.
  
 
You can max out one skill and have several lower-level skills additionally, or just several skills that are not maxed out - the combinations are (almost) infinite.
 
You can max out one skill and have several lower-level skills additionally, or just several skills that are not maxed out - the combinations are (almost) infinite.

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