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Difference between revisions of "40d:Titan"

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(New page: {{CreatureInfo|name=Titan|symbol=T|color=rgb(0, 127, 127)| bones=-|chunks=-|meat=-|fat=-|skulls=-|skin=-| biome= * Any land }} A '''Titan''' is a megabeast that a...)
 
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A '''Titan''' is a [[:Category:Megabeasts|megabeast]] that arrives at fortresses without any warning. Titans are large, intelligent, humanoids that attack any dwarf it may see at the time. Unlike a [[Bronze Colossus]], Titans feel pain and can become overexerted or even knocked unconscious. This makes them much easier opponents to take down, especially if your military consists of wrestlers, since they can force the titan to overexert itself and become an easy target.
 
A '''Titan''' is a [[:Category:Megabeasts|megabeast]] that arrives at fortresses without any warning. Titans are large, intelligent, humanoids that attack any dwarf it may see at the time. Unlike a [[Bronze Colossus]], Titans feel pain and can become overexerted or even knocked unconscious. This makes them much easier opponents to take down, especially if your military consists of wrestlers, since they can force the titan to overexert itself and become an easy target.
 
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Revision as of 17:23, 30 December 2007

Template:CreatureInfo

A Titan is a megabeast that arrives at fortresses without any warning. Titans are large, intelligent, humanoids that attack any dwarf it may see at the time. Unlike a Bronze Colossus, Titans feel pain and can become overexerted or even knocked unconscious. This makes them much easier opponents to take down, especially if your military consists of wrestlers, since they can force the titan to overexert itself and become an easy target.